Adobe XD: Feature Requests

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  2. Why this is valuable to you
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  1. keep audio from stopping when a new artboard pops up.

    basically, when i tap the play button on a music app i'm prototyping, if i happen to tap another button or click onto another artbord, it will stop the audio. there should be a way to pause and play the audio. that would be very helpful. thanks!

    16 votes

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    6 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  2. Tap on hover state should transition to another artboard

    Please remove, or add option to remove, the animation from Hover state back to default when a Tap trigger is attached to a component that is in Hover state.

    This animation is unnecessary when navigating to another artboard and can cause all manner of irritation if the artboard to which one is navigating shows the component intentionally in hover state.

    Example:
    - An image control has a hover state
    - When in that hover state, the user can click to cause an action.
    - The action is simulated by a navigation to another artboard
    - In the destination artboard, we…

    3 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  3. More default component states (on-click, on-tap, on-mousedown, visited, on-focus)

    FINALLY there's a hover state on components! GREAT!

    However I quickly ran into a limitation. When the user touches a button or clicks it with the mouse/trackpad, the button needs an "on tap" or "on click" state that very briefly changes a button's appearance to give the visual feedback "your click or touch was detected".

    So now that you have HOVER please add ON CLICK/TAP ort whatever you want to cal it.

    Basically the component state changes for a definable amount of time before the destination or next state is triggered.

    While you're at it, how's about looking at some…

    52 votes

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    5 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  4. Smarter text animation to animate text by letter, word, line or paragraph.

    I'd like to see an option in Prototype mode where i can choose to animate text a little easier. There will be new options where you can choose which text animation you want and also which interval time that should be used

    The text animations i'd like to see in that dropdown menu are:

    • As whole (default)
      This is how it is now.

    • Per paragraph
      Animate the text by paragraph.

    • Per line
      Animate the text by line.

    • Per word
      Animate the text by word.

    • Per letter
      Animate the text by letter.

    For each option could be considered to have an…

    2 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  5. Persist underlying art-board after subsequent transitions following 'overlay'

    TL;DR: Art boards with transparent fills should continue to overlay the previous art board's underlaying board.

    I can think of many use cases that have required a significantly higher number of art boards, assets and hours to accomplish than should be required. The feature I am requesting would address all of these issues in a simple and intuitive way.

    Let's say I have art boards A, B, and C.

    'A' displays my application, with 100s of assets, text, components, etc.
    'B' displays a modal over the application in state 1, the default state.
    'C' displays state 2 of the modal,…

    1 vote

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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  6. Tap Release Interaction Trigger

    I want the possibility to change the state of a component on tap release. This will allow making animations of buttons that don't change the artboard on tap.

    E.g. for IoT applications, I want to give the users the feeling, that the pressed a button.

    3 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  7. Publish prototype in wireframe mode

    Even if you have a design system running, sometimes you need to work on new features in a prototype. So you need to have mixed some components finished with others unfinished. I would love to work directly on the prototype and, while the "design" of new components are not finished, publish all the prototype on "wireframe or grey mode" to avoid distractions of stakeholders. Probably is easy to render only borders and texts of every objects, keeping all the functionalities.

    1 vote

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  8. Trigger speech playback based on hover

    In "component (main)", the speech playback action is linked only to the "tap" trigger.

    We were unable to use the speech playback linked to hover interaction, as this would help in prototypes to test with blind people.

    The "talkback" tools used by blind people do not reproduce the prototypes, so we were unable to test solutions created for these users without developing the application.

    So it would be extremely necessary for the prototype to be able to reproduce the elements by hovering the mouse under the screen.

    4 votes

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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  9. Trigger hover animation while a hover animation for another element is still playing

    I just want to say that the hover state is quite laggy, if I have a sidebar navigation with each item having a hover state - it lags quite a lot to show the hover states.

    Currently we are removing all hover states, but it will be great to get these as speedy as if it were coded in a web CSS prototype.

    25 votes

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    8 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  10. Embed YouTube videos in prototypes

    Please add an option to embed youtube videos and make it a component.
    Thanks

    23 votes

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    6 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  11. Honor layers (z-order) in prototype interaction

    We need to be able to set prototype interactions based on visible content.
    Currently, if a larger object [a] is covered (via z-order) by a smaller object [b], a prototype interaction assigned to [a] will be active when the cursor hovers over [b]. This is not the typical expected behavior with regard to click or mouse over events.

    Example:
    In the attached image, there is a modal dialog [b].
    We would want to assign Tap interactions objects within the dialog.
    We would also want to assign a Tap event to the area outside the dialog. In this case, tapping outside…

    2 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  12. Switch Flows in Preview

    I think there are similar requests in history but with the new release that includes Flows, it would be extremely convenient to have a nice flow switcher in the Preview window. We are unable to use shared content and have to use Preview for testing and presentations. It would be great to smooth that out with a simple flow switch.

    4 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  13. Pressed State preset

    It would be great to aslo have a preset "pressed state" wich wil trigger an animation on the same basis as the preset "hover state" but applied to a tap trigger :
    - Hover in = start animation
    - Hover out = reverse animation

    So, for pressed state, it would go as such :

    • Key/Tap press = start animation
    • Key/Tap release = reverse animation

    It would also be great to enable a "Long Press/Tap" trigger by creating a new trigger or adding the possibility to set a tap duration on tap trigger.

    34 votes

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    4 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  14. Anchors within scroll groups and components

    We can add anchor points to our screen to easily move to certain points. But when we have a very long scroll section, like a drop-down menu with around 200 options, it is very difficult to keep scrolling throughout the options.

    If we can make options inside a scroll group which is already in a component into anchor points then we easily can access the options.

    Now, for example, I was developing a dropdown menu to select your country. But it has around 200 options. I Sorted them in alphabetical order and added a new horizontal line with A -…

    2 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  15. Define different actions for subsequent interaction triggers

    Give the possibility to add the same trigger in prototyping. For example, the interraction of a dropdown button; you can make a list appear with the tap trigger and another tap trigger to listen to the sound.

    2 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  16. Maintain last known component state when autoanimating to a new artboard

    Would be great if XD would remember the last known component state when autoanimating to a new artboard. Or, better yet, let us mark components for state remembrance on artboard change. Otherwise we are right back to the thnig states was supposed to solve, duplicating artboards for the appearance of a saved state hahaha ;)

    I have seen and voted on some other feature requests for conditional behavior, which could solve this issue too if implemented right, but this is a bit different.

    I have posted an example prototype here:
    https://xd.adobe.com/view/de27f8f1-15fe-4c5e-7a9b-deb283a7118f-a816/?fullscreen
    pass: 4theXDteam

    When the prototype launches, click the blue…

    25 votes

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    2 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  17. 478 votes

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    41 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  18. Element rotate animation

    It is hard to circular rotation using auto-animation. We need rotation time and speed input field.

    4 votes

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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  19. 19 votes

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    3 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  20. 2 votes

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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
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