More default component states (on-click, on-tap, on-mousedown, visited, on-focus)
FINALLY there's a hover state on components! GREAT!
However I quickly ran into a limitation. When the user touches a button or clicks it with the mouse/trackpad, the button needs an "on tap" or "on click" state that very briefly changes a button's appearance to give the visual feedback "your click or touch was detected".
So now that you have HOVER please add ON CLICK/TAP ort whatever you want to cal it.
Basically the component state changes for a definable amount of time before the destination or next state is triggered.
While you're at it, how's about looking at some of the long-time available link states we know from the web, like visited, or on-focus (when users like to use the tab button to move from button to button)
Amelio Rate commented
Simple request: pls add ability to add an "active" state to a button. "Active" means when the button is pressed — the state appears only while the mouse/touchpad button is engaged, and turns off automatically as soon as the mouse/touchpad button is disengaged.
The "tap" trigger accomplishes the 1st portion of the active state's function, but the state remains even when the tap is over.
This is a must have. Otherwise one cannot prototype a desktop application
Agree with Caryn and everyone here! We need to have 2 'tap' interactions!
Hm, I really don't understand why we don't have an click/tap event yet ..
Anyway, please make it possible ASAP guys, hover and click events are really a minimum to present interractive wireframe...
+1 we absolutely need this option to increase our design!
Basically, you can still see the effect as an isolated element, but since it's not possible to have the same 'tap trigger to do 2 things — 1. to show both the tap state of the component and also 2. jump to another page, it's not useful for prototyping except for to be used in a UI library.
The missing pieces to achieve this is to allow the destination of a state to be another page, not just another state within the component, ideally with a time delay