Tom Dearie

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  1. 22 votes
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    Hi,

    I would like to understand more about the limitation of the export as SVG as i am not aware of any limit. Are you talking about a limit in the application that consumes the SVG, like a browser or Illustrator?

    In general, if you choose to export with embedded images, the size of SVG will become large and it will be hard to process it in other application.

    Cheers,
    M.

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    Tom Dearie commented  · 

    HI Folks

    I understand the frequent need for fluid movement back and forth between XD and Illustrator/Photoshop.

    Instead of exporting as SVG, what we do is copy and paste all the elements on the page into an Illustrator file.

    It works pretty well for most page elements.

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  2. 9,746 votes
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    Tom Dearie commented  · 

    At the conceptual front end of design, one of the first things we'd look at in site design is the inclusion of video — both in the engagement image area (hero images), and in support items.

    Right now, we're rebuilding the page in other apps to see what the page looks like with video running — all before we even consider showing to the client.

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  3. 37 votes
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    14 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →

    Here’s how it works currently:

    • If you drag a single image onto a Repeat Grid where all grid cells show the same image, the image will change in all the grid cells.
    • If you drag multiple images onto a Repeat Grid, you will set up a repeating sequence of different images. For example, if I drag in 5 images at the same time, the first 5 grid cells will show different images and then the pattern will repeat (e.g. every 5th grid cell will show the same image).
    • If you drag a single image onto a Repeat Grid that already has a repeating sequence of images, you’ll replace all copies of the image you dropped onto. For example, if you had a sequence of 5 images repeated 3 times (15 total grid cells), and then you drop a single image onto one grid cell, you’ll see 3 copies of that…
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    Tom Dearie commented  · 

    While the bulk-add is useful, especially in prototype production, we also need a one-off add.

    In conceptual design , there's a lot of back and forth that goes on.
    When we want to change one image in a long series, we don't want to have to go and select every image in the right order and reimport them all.

    This is part of a common concept where different behaviours are need for different stages of the project.

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  4. 163 votes
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    29 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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    Tom Dearie commented  · 

    At least 100 times a day, I find an element that has been given a default border that I have to remove.

    It's easy to miss because the border is quite fine.

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  5. 48 votes
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    5 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  6. 1,030 votes
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    234 comments  ·  Adobe XD: Feature Requests  ·  Flag idea as inappropriate…  ·  Admin →
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    Tom Dearie commented  · 

    Yes. Conceptual designers definitely need 2 things in all their design apps:

    1. Consistency in color from app to app, so that we can perceptually design with the confidence that a color created in one app will appear the same in the destination app. (e.g. Photoshop & Illustrator >> XD)

    2. Device independent color: We need to know that the designer's display isn't showing colors unavailable on the typical display in the target audience. We can't control what a user does with their screen brightness etc., and we can't control whether browser developers bother adhering to international color standards (we wish we could). But we can and should design in a range of colors that is a reasonable reflection of typical display devices being used in the wild.

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  7. 37 votes
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    2 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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    Tom Dearie commented  · 

    The ability to scale itms and groups of items collectively, with text attributes (size, line spacing, etc) scaling proportionately is a critical feature for the conceptual design phase.
    Having to re-space and resize type every time a text box or group of elements is scaled is a significant source of friction in the design process.

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  8. 9 votes
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    8 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  9. 2,409 votes
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  10. 180 votes
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    16 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 18 votes
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    2 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  12. 26 votes
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    1 comment  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  13. 5 votes
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    0 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  14. 461 votes
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    89 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  15. 7 votes
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    2 comments  ·  Adobe XD: Feature Requests  ·  Flag idea as inappropriate…  ·  Admin →
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    Tom Dearie commented  · 

    Hey Elaine

    Thanks for the reply!

    I'm on two standard 30" displays at 100ppi display res.
    My eye-to-screen working distance is about 18’, (typical for screens larger thatn a tablet.)

    In XD, the smallest label type on my 100ppi display is 5 pixels (05” or 1.27mm), whereas I'd want 6 pixels minimum size (.06" or 1.5 mm) for comfortable all-day work.

    I realize that this has upstream implication in the interface.
    To maintain the excellent spacing of interface elements you’ve achieved, things might need to be scaled a bit.

    But it would dramatically change theusefulness of the app to those of us over the age of 20.
    = 8- )

    (Yes, when they say I'm a senior information designer, they snigger and emphasize the word senior. Pffffft. )

    Cheers

    Tom

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  16. 7,184 votes
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  17. 35 votes
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    Please note that the Wacom tablet on Windows only is considered a pen experience, which is not yet supported on the canvas. You should be able to select the tools along the side and interact with XD in the property inspector. We’re working on that particular experience.

    However, I’d like to keep this open to be able to talk about what specific issues Mac users are experiencing. Please do add these in the comments!

    Thanks,

    -Elaine

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