Adobe XD: Feature Requests

We love to hear feature requests for Adobe XD from you! UserVoice works best when you file a single idea per submission, but feel free to file as many submissions as you’d like!

Please include:

  1. Description
  2. Why is this valuable to you?
  3. If possible, an image or movie to help us understand what you’re talking about
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IMPORTANT: On August 30, 2019 User Voice Bugs forum will transition to read-only.

You can reach our support team in the following:
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Adobe XD Team

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  1. Allow components event to change states of other components

    New states feature is excellent but restricted for self components interaction. In many cases, especially in web and desktop apps, there are cases where a component event should affect another element on screen.
    It would be a super powerful option to allow a component event to change states of another component.
    Currently if i use component A inside component B, i can't use A to change state of B, even though A is part of B.

    153 votes
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    22 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  2. Drag and time trigger on components states

    Allow drag gestures and time trigger to transition from a component state to another. Now, only tap and hover triggers are available.

    106 votes
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    17 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  3. Hover Inside Hover (nested hovers)

    hovering "settings option" which list the settings and while hovering those options I need another list

    52 votes
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    18 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  4. Hover triggers to ALL elements to trigger artboard navigations; not just state changes

    Now that the "Tap/Hover Effect" request ()https://adobexd.uservoice.com/forums/353007-adobe-xd-feature-requests/suggestions/12941394-tap-hover-effect?tracking_code=c41a5301558789f85205f7c47ec8b9ca) is officially closed, we need a feature to do what (I believe) the 8952 people who voted for it have been asking for since March of 2016:

    A way to assign Hover events as triggers for the existing interactions platform.

    Component states is a wonderful addition to XD, but it barely scratches the surface of what designers need for prototyping hover events.

    We need to be able to add tooltips, menu pop-up overlays and many other effects that still can only be achieved by transitioning to another artboard. As it stands,…

    46 votes
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    9 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  5. Specify drag direction

    You've entered a new feature that is great but now we want more :D

    Could you please provide the drag direction?
    Thanks

    408 votes
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    45 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  6. More default component states (on-click, on-tap, on-mousedown, visited, on-focus)

    FINALLY there's a hover state on components! GREAT!

    However I quickly ran into a limitation. When the user touches a button or clicks it with the mouse/trackpad, the button needs an "on tap" or "on click" state that very briefly changes a button's appearance to give the visual feedback "your click or touch was detected".

    So now that you have HOVER please add ON CLICK/TAP ort whatever you want to cal it.

    Basically the component state changes for a definable amount of time before the destination or next state is triggered.

    While you're at it, how's about looking at some…

    24 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  7. Component states to inherit interactions from master default state

    Component states should behave like component copy instances. This includes interactions to be copied to all child states. This is essential, for example, for a menu component in which each state is the active status of each menu item. But when I create new state it loses all interactions. Maintaining 5 states with 5 menu items becomes tedious.

    18 votes
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    4 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  8. 358 votes
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    29 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  9. Timed animations triggered while scrolling

    i hope we can trigger the timed auto animations when you scroll to a portion of your website mock. I want my elements to appear only when i pass thru them in my page prototype. This feature will create a more seamless, animation rich prototypes!

    234 votes
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    13 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  10. Pressed State preset

    It would be great to aslo have a preset "pressed state" wich wil trigger an animation on the same basis as the preset "hover state" but applied to a tap trigger :
    - Hover in = start animation
    - Hover out = reverse animation

    So, for pressed state, it would go as such :


    • Key/Tap press = start animation

    • Key/Tap release = reverse animation

    It would also be great to enable a "Long Press/Tap" trigger by creating a new trigger or adding the possibility to set a tap duration on tap trigger.

    14 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  11. Add transition or auto animate action in combination with "scroll to" to action

    When adding a new trigger with a "Scroll to" action, it's possible to add a second action, but only audio and speech playback are available.

    I'd like to combine this action (scroll to) with an auto animate (os transition) to be able to change the component's state.

    Example: I have a componente with 2 states. I add a tap trigger with a "Scroll to" action. I want to change this component's state in the same action, so I'd need a second action in that trigger that would change it's state.

    Example:
    https://www.youtube.com/watch?v=ElcXMR5FwtE

    3 votes
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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  12. Component with states needs to auto animate

    The whole purpose of components needs to be able to build once and use everywhere.

    I currently can't build for example a navigation component that allows things inside of it to auto animate size and position. See the attached movie. The underline bar only auto animates when it's size and position are modifide from one artboard to another. not within a component that is being modified with states.

    Please update states to allow auto animation between states.

    1 vote
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    3 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  13. Hover state is laggy

    I just want to say that the hover state is quite laggy, if I have a sidebar navigation with each item having a hover state - it lags quite a lot to show the hover states.

    Currently we are removing all hover states, but it will be great to get these as speedy as if it were coded in a web CSS prototype.

    6 votes
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    2 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  14. Embed YouTube videos in prototypes

    Please add an option to embed youtube videos and make it a component.
    Thanks

    7 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  15. Keypress for component state change

    We like the new features for components, but it is still limited to taps and hovers. we would like to have keypresses for state changes inside components

    9 votes
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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  16. Smooth cursor animation in prototype recording

    When recording a prototype interaction, the circle cursor shows off all of the jerky movements of my mouse. An option to automatically smooth my cursor movements would make for a cleaner and higher fidelity animation.

    9 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  17. Next/Previous State interaction

    Add an option to toggle between states instead of choosing a specific state to go to.
    In some cases like a gallery, carousel, counters etc, the interaction is linear and a a single next/previous interaction can apply to all states.
    It will save a lot of time and errors to define a single interaction and apply to all states.

    8 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  18. Drag in multiple directions

    Would love to drag an object both directions. Perhaps if we could add hot spots to the left and right of a container, then you can either drag it left or right.

    Example: in g-mail, drag the message right to delete, left to archive. Would like to render this behavior.

    Thought two, add these touch points or hot spots to and image so I can drag left or right from the image itself to go forwards or backwards.

    2 votes
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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  19. allow event except only than action

    Currently, XD only supports actions. But it would be great to have user events. For eg. Scroll To is action that is added to XD while the same can be added in event type - On Scroll.

    This feature will be an aid to various use cases. Here's one example:

    Let's say, when we view the prototype, "when scrolling" floating action bar disappears, "when scrolling stopped" the floating action bar appears again with some animation.

    So, this means; if we can have events then we can have any components state changes.

    2 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  20. Keyboard shortcut for "Fix Position When Scrolling"

    For your consideration, it would be awesome to have a keyboard shortcut for applying "Fix Position When Scrolling" to selected elements.

    It would save me time when having to re-apply this setting to certain elements after being manipulated or grouped/un-grouped.

    That's all, just a lil click-saver suggestion.

    Thanks!

    3 votes
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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
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