Adobe XD: Feature Requests

We love to get feature requests for Adobe XD! You can view existing feature requests, vote on them and add your comments, or you can submit a new feature request.

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  1. Description of the feature
  2. Why this is valuable to you
  3. If possible, an image or video that helps us understand your feature request
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  1. Annotations on prototype connections

    We need the ability to annotate the connections between boards in prototype modes. So all the connection lines should have text that you can add, position, etc by double clicking the line. This is pretty standard in other flow tools.

    I think XD is great but you've somewhat limited the use case of it. even "prototype" mode misses the true need which is to be able to layout exactly how an application fits together and annotate why it goes from one screen to another.

    44 votes

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    4 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  2. Preview in device chrome

    My idea is to have a real looking or clay mockup like device frame when viewing prototypes like Invision studio is planning to do!

    40 votes

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    10 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  3. Preview without window frame

    It would be nice to be able to hide the window frame on the Preview window, e.g. when I design for Windows on Windows I would like to be able to view artboards as if they're a window in the OS.

    38 votes

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    10 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  4. 38 votes

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    4 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  5. Desktop Preview: switch between screen sizes (desktop, mobile, ...)

    If you create an artboard and make responsive versions it would be a useful feature when you could connect the different screen sizes of that artboard (desktop, tablet landscape, tablet portrait, mobile) and than show buttons in the preview window to switch between this screen sizes.

    37 votes

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    7 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  6. Allow nested components to trigger parent component states

    Currently, a nested components cannot trigger a component state. You would have to ungroup it, so that it is no longer a component in order to be able to target a component state.

    eg. I have a card component which has multiple states. Inside the default state, I have a button (which is a component). When I select to Tap that button component, I do not have the option to target the other states of that component. It only displays artboards as potential targets.

    36 votes

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    7 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  7. Add an HTML/CSS element for interactivity

    It would be amazing if we could have the ability to insert a "placeholder" box which allows the input of HTML/CSS code to create an interactive element. For example; Drop down fields, accordions etc.

    36 votes

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    7 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  8. Pressed State preset

    It would be great to aslo have a preset "pressed state" wich wil trigger an animation on the same basis as the preset "hover state" but applied to a tap trigger :
    - Hover in = start animation
    - Hover out = reverse animation

    So, for pressed state, it would go as such :

    • Key/Tap press = start animation
    • Key/Tap release = reverse animation

    It would also be great to enable a "Long Press/Tap" trigger by creating a new trigger or adding the possibility to set a tap duration on tap trigger.

    34 votes

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    4 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  9. Stop fixed position scrolling at a certain point

    The option to fix the position of a layer has been a great addition in recent updates. It would also be great to be able to release a fixed layer at any point of your choosing.

    For example, having a side panel filter fixed as you scroll down the page, but once the page reaches a certain point, the side panel filter no longer becomes fixed and you scroll past it as normal, and continue down the page without it showing on the screen.

    33 votes

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    5 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  10. Ability to view team prototypes

    Ability to view team prototypes. Similar to how you can view team assets. So that I as a creative director, or other team members can quickly find and reference prototypes completed by other team members

    31 votes

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    6 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  11. Display artboard name in Preview

    When in 'Prototype mode > 'Preview', it would be really nice to show (or indicate) on the top where now is a line of text, which artboard you're at while tapping and clicking between the flow.

    When you work with multiple artboards and you suddenly you find say typo or false interaction, it's really difficult to go back to that specific artboard after you've left the Preview mode.

    I know you can do this...

    Cheers and thanks!

    Namroud

    31 votes

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    11 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  12. Scroll to Comment in Prototype

    Especially on long artboards that viewers may have seen before, it would be useful to click on a comment and have it scroll to the comment's location, directed attention to the relevant portion of the page that needs to be addressed. Currently when you hover on a comment in the side bar, it highlights the comment on the artboard, but if the comment is not in the visible area, this is not very useful.

    30 votes

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    16 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  13. Interactive Slider

    I'd like to be able to prototype a functional slider. I can currently achieve this effect my duplicating the entire artboard and switching out the slide content, but the load time when clicking through the slider is incredibly slow, and can be off-putting to clients. Also, utilizing this method means that if the design is altered even minutely, I have to delete all the duplicated artboards, then duplicate the main artboard again, replace the slide contents, and prototype it all again as well. It can be incredibly time consuming. I've attached a screenshot of a recent one-page website that had…

    30 votes

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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  14. Randomize Artboard Trigger Action

    Hello Dear All,

    It would be really nice to click and reaching random page! Therefore node system should able to multiple connections between artboards then we can choose 'random' in actions!

    Thanx

    28 votes

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    8 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  15. Animate blur effects

    When using background blur or object blur, I want to be able to animate blur radius using Auto-Animate. Currently it will animate the position, size, & opacity of an object but it doesn't animate its blur.

    27 votes

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    4 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  16. Support secondary hover states for multiple menu depths

    I noticed I cannot put a Hover-Interaction on a component to trigger an overlay. When I use Hover, it only allows switching between states. And when I set a new Element and try to let it trigger an Overlay, the Option "Hover" is not even given in the Interaction-Menü.

    Is this a bug or a non-improvement?

    25 votes

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    10 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  17. Trigger hover animation while a hover animation for another element is still playing

    I just want to say that the hover state is quite laggy, if I have a sidebar navigation with each item having a hover state - it lags quite a lot to show the hover states.

    Currently we are removing all hover states, but it will be great to get these as speedy as if it were coded in a web CSS prototype.

    25 votes

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    8 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  18. Maintain last known component state when autoanimating to a new artboard

    Would be great if XD would remember the last known component state when autoanimating to a new artboard. Or, better yet, let us mark components for state remembrance on artboard change. Otherwise we are right back to the thnig states was supposed to solve, duplicating artboards for the appearance of a saved state hahaha ;)

    I have seen and voted on some other feature requests for conditional behavior, which could solve this issue too if implemented right, but this is a bit different.

    I have posted an example prototype here:
    https://xd.adobe.com/view/de27f8f1-15fe-4c5e-7a9b-deb283a7118f-a816/?fullscreen
    pass: 4theXDteam

    When the prototype launches, click the blue…

    25 votes

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    2 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  19. Form element validation

    It would be of great value to be able to have error handeling this would create a more realistic prototype and scenarios for user testing.

    Example 1:
    If you add a text field and set it to an email field it should trigger an error when a user doesn't fill it in correct.

    Example 2:
    If you add a text field and set it to a mandatory field it should trigger an error when a user skips the field or presses a submit button.

    At this moment there are no application I know of that have this feature and if…

    24 votes

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    2 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  20. Control symbol overrides from property inspector

    Right now, it is hard to manage overrides. Please can we have it on the right hand menu when selecting a symbol so we can override from there?

    23 votes

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    2 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
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