371 results found
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Multiple voice commands
The option to have multiple voice commands for a single artboard with the option to be able to use the voice commands without using the space bar or tap hold
14 votes -
Disable Get Embed Code option (text link) in XD when Prototype Contains Voice Playback
Description:
If embeded prototypes result in error when an artboard contains voice playback, then disable "get embed code" from XDWhy is this valuable to you?
The current experience is inconsistent with user expectations and capabilities.When designer adds voice-playback to an prototype for the first time, alert designer that prototype can not be embedded and disable Get Embed Code text option in XD Share>Share for Review dialog window.
1 vote -
Previous artboard trigger should skip timed trigger artboard
Say we have Artboards A, B, and C respectively whereby;
- Artboard A has a TAP TRIGGER which auto-animates to Artboard B; and
- Artboard B has a TIMED TRIGGER which auto-animates to Artboard CFeature Request:
- If Artboard C has a TAP TRIGGER that invokes PREVIOUS ARTBOARD action, it should go back to Artboard A and not to Artboard B.Similarly:
We may have Artboards A, B1, B2, ...B(n), and C respectively whereby;
- Artboard A has a TAP TRIGGER which auto-animates to Artboard B; and
- Artboard B through to Artboard B(n) has a TIMED TRIGGER which…4 votes -
Clipped Scrolling List inside a pop-up.
Eg: When you have a friends list inside a game screen, in a prototype, I need to be able scroll in a clipped mask of a container, which is currently possible in Principle, which makes a group scrollable vertically or horizontally. I'm looking for the equivalent of the same here.
84 votesWe’re currently testing a feature like this as part of the private prerelease program, and expect to deliver this as part of the next product update. Please join the private prerlease to learn more, or stay tuned!
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Accessibility features: Haptic feedback (vibrations) and (iOS) VoiceOver readability
Prototyping for people who are visual impaired is almost impossible to do. With the voice feature added it has become a bit easier to fake but if two more featured would be added Adobe XD could prototype for even more users.
- Vibrations could be added within the action area. This would make sure that extra feedback could be added to certain buttons/area's instead of textual feedback. This would also mean that two actions should be possible; a vibration and a transition if necessary.
- The VoiceOver function of iOS can't read the Adobe XD app. It doesn't distinguish buttons/area's that have…
21 votes -
preserve scroll position for auto-animate
preserve scroll position for auto-animate - currently it works kinda broken/incorrectly from what wed want
18 votes -
Custom easing
I would love to be able to customize the easing function - similar to how you can edit easing graphs in after effects - or the simplicity of how you can edit the easing curves in InVision Studio. This really gives a us the ability to make a product feel more custom.
25 votes -
Cursor options for recording Desktop demos
Desperately need to add natural cursor behavior to the demos when they are being recorded. When I just play the demo, it behaves as it should. BUT as soon as I click the record button, it switches to that weird circle thing that doesn't represent a true desktop user experience and actually makes navigation more difficult. This seems like a no-brainer and people have been asking it for it for years.
7 votes -
Add a Shake/vibration effect/easing in auto animation
Sometime you need a little shake effect for error or other things without moving the position of the elements
14 votes -
Set layer order to match destination artboard before auto-animating
When auto-animating to another artboard, currently the order of layers in the layer panel is as it appears in the source artboard, and doesn't update to the order in the destination artboard until the animation is complete. This results in layers being covered by other layers, making it difficult to simulate an element scaling and rising above other elements on the z axis (see attachment).
It would be preferable if the order of layers in the layers panel was first updated to the order in the destination artboard, then the animation begins.
5 votes -
Filter artboard name in property inspector in Prototype Mode
When having a lot of pages it takes too much time to scroll to a specifc page in the dropdown menu. It would be nice to include a type filter, like the screenshot.
21 votes -
Auto Animate support through symbols
The transition animation of shapes from one screen to the other are not supported when they are symbols.
The animation is smooth if the items are grouped but if these are symbols the animation seems to break.
In the example the bottom nav bar is a symbol in one and a grouped element in the other
20 votes -
Interactive text boxes and microphone in prototyping
I suggest adding an interactive tool in the prototype area so that you could click a box and set it to ‘tap’ and ‘textbox’ so when your using whatever it is you’ve made you can click the box and type something in. It could be anything though and not just a command word that you have decided on. You could add the same function for voice activated objects. This would then create new input and perhaps change graphs or numbers you have put in. It could be like Instagram where you have the option to access photos from your personal…
5 votes -
Link together artboards by marquee selecting
Drawing a box around multiple art boards should allow the user to quickly link and un-link the screens together.
1 vote -
Wire across documents
Allow prototyping wires to connect to artboards in different documents. The web prototype would let users navigate seamlessly between pages that are sourced from multiple documents.
When the designs for an interface are too massive to live in a single document, we break them up so each section is in its own document (ex: a product with ~150 various screens). However, all the docs are still part of a single product, and need to be wired together for a cohesive prototype.
I'd like an option in prototyping mode to connect a wire to another document.
3 votes -
Interactive Slider
I'd like to be able to prototype a functional slider. I can currently achieve this effect my duplicating the entire artboard and switching out the slide content, but the load time when clicking through the slider is incredibly slow, and can be off-putting to clients. Also, utilizing this method means that if the design is altered even minutely, I have to delete all the duplicated artboards, then duplicate the main artboard again, replace the slide contents, and prototype it all again as well. It can be incredibly time consuming. I've attached a screenshot of a recent one-page website that had…
30 votes -
Combining Speech Playback with auto-animation
If I use Speech Playback I would like to show an animated feedback at the same time. For that it should be possible to define for a time trigger the "Speech Playback"-action and the "auto-animate"-action at the same time. Right now I'm not able to combine both. I only can use a tap-trigger but that isn't a reaction of a voice input.
11 votes -
Choose frame rate for Record Preview
My recordings are very laggy from Record Preview. If I could choose 30fps instead of only having 60fps, that might fix the performance issue (bug filed).
But, all I need is a 30fps video, anyway. So, would prefer that just on it's own, even if performance was fine.
5 votes -
Add interaction styles to the Assets panel
Animations should be able to come out as assets. This way if you need to change all your animations at same time, for example to transition/none, it can be done quickly. This would be an AWESOME feature and should work just like colors assets!
3 votes -
Do not automatically highlight the key stroke in the Interaction Pane
When I have an artboard set to transition with a keystroke, the keystroke automatically highlights and is editable when I select an artboard. I cannot then use Ctrl 3 to zoom into that art board. Instead, it changes the keystroke to Ctrl 3.
1 vote