Adobe XD: Feature Requests

We love to get feature requests for Adobe XD! You can view existing feature requests, vote on them and add your comments, or you can submit a new feature request.

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  1. Description of the feature
  2. Why this is valuable to you
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  1. Pressed State preset

    It would be great to aslo have a preset "pressed state" wich wil trigger an animation on the same basis as the preset "hover state" but applied to a tap trigger :
    - Hover in = start animation
    - Hover out = reverse animation

    So, for pressed state, it would go as such :


    • Key/Tap press = start animation

    • Key/Tap release = reverse animation

    It would also be great to enable a "Long Press/Tap" trigger by creating a new trigger or adding the possibility to set a tap duration on tap trigger.

    16 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  2. Overlay via hover not possible?

    I noticed I cannot put a Hover-Interaction on a component to trigger an overlay. When I use Hover, it only allows switching between states. And when I set a new Element and try to let it trigger an Overlay, the Option "Hover" is not even given in the Interaction-Menü.

    Is this a bug or a non-improvement?

    4 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  3. Add transition or auto animate action in combination with "scroll to" to action

    When adding a new trigger with a "Scroll to" action, it's possible to add a second action, but only audio and speech playback are available.

    I'd like to combine this action (scroll to) with an auto animate (os transition) to be able to change the component's state.

    Example: I have a componente with 2 states. I add a tap trigger with a "Scroll to" action. I want to change this component's state in the same action, so I'd need a second action in that trigger that would change it's state.

    Example:
    https://www.youtube.com/watch?v=ElcXMR5FwtE

    5 votes
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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  4. Open Prototype in New window / new browser tab

    Add option to Open Prototype in New window / new browser tab. for ex. if I wanted to open menu item in new tab / new browser window, I cant found any such feature in XD. that's the basic option to add. long live XD

    1 vote
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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  5. Hover state is laggy

    I just want to say that the hover state is quite laggy, if I have a sidebar navigation with each item having a hover state - it lags quite a lot to show the hover states.

    Currently we are removing all hover states, but it will be great to get these as speedy as if it were coded in a web CSS prototype.

    9 votes
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    3 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  6. Drag in multiple directions

    Would love to drag an object both directions. Perhaps if we could add hot spots to the left and right of a container, then you can either drag it left or right.

    Example: in g-mail, drag the message right to delete, left to archive. Would like to render this behavior.

    Thought two, add these touch points or hot spots to and image so I can drag left or right from the image itself to go forwards or backwards.

    4 votes
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    2 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  7. allow multiple hover triggers to change between components states without having to mouse off component and start from original state

    Currently I have a component with 7 states. Its a left nav bar with a collapsed(default) state with 6 buttons to hover trigger the other states. I have each button set to hover trigger each corresponding state, which are flyout menus. I have already gone into each of the 6 states to reapply the hover trigger to each button. Currently, I can't just slide my mouse down the 6 buttons to trigger the states associated with them. I have to hover trigger one of the flyout menus, then I have to mouse off of the entire component, reseting it back…

    2 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  8. Lock attributes between states (inherit component properties)

    When using states for controls, there is no logic in making each states a different size or label. It would save a lot of time and mistakes to lock some attributes that will always be identical between states.

    10 votes
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    2 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  9. Integration with Framer X

    Would be great if XD screens could be imported into Framer X similar to Sketch. It’s the only thing that makes me still debate using Sketch instead of XD!

    4 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  10. Remove 'previous artboard' for overlays.

    It's annoying to manually change each overlay artboard's default interaction from 'previous artboard' to 'none'.

    I found myself in many situations, where I either wanted to disable it completely, or wanted to point to a specific artboard.

    As of now artboard interaction works on entire artboard, as if overlaid on each element. For interaction and review purposes, I want to mostly use an X button, or force users to use OK/Cancel buttons that I provide. In mobile situations this is more prominent. In mobile prototypes it's even more annoying because an accidental tap can close a full-screen overlay, which doesn't…

    1 vote
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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  11. Element rotate animation

    It is hard to circular rotation using auto-animation. We need rotation time and speed input field.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  12. Hover connecting artboards

    If would be great if the hover doesn't only present in states, rather in the artboards too

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  13. Show prototype comments in chronological order

    Show comments in chronological order from earliest to latest so that the pin annotations will show up as 1, 2, 3, etc instead of 3, 2, 1.

    Or at least add a sort feature.

    During design review presentations, I would use this link to show my work and would use the pins to tell a story on what my audience should look at.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  14. Keypress for component state change

    We like the new features for components, but it is still limited to taps and hovers. we would like to have keypresses for state changes inside components

    9 votes
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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  15. Smooth cursor animation in prototype recording

    When recording a prototype interaction, the circle cursor shows off all of the jerky movements of my mouse. An option to automatically smooth my cursor movements would make for a cleaner and higher fidelity animation.

    9 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  16. Stack actions within a single interaction (multiple, cascading, ordered)

    Let's say you're designing a switch, and you want to hint to the user that it can toggle with a tap, so you want it to bounce gently when hovered over. It would be great to be able to auto-animate to a different state, then immediately auto-animate back to the previous state upon completion of the first action.

    The ability to stack actions would allow for complex interactions with the least amount of user interaction.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  17. A new way to handle transition type animations

    Howdy, folks!

    That's a little bit of a stretch, but hear me out:

    We could have a new panel to handle animations on components, for micro-interactions. This panel would allow us to select which propriety would be animated, like we do with css animations, calling specific prop, e.g.: "transition: width".

    That would allow us to make correct animations for micro-interactions, and also allow us to see exactly with animation to use we is time to deliver the prototype to the developers.

    See y'all later! Be safe n be well!

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  18. Bind micro-interaction on any element inside the component

    Howdy folks!

    Would be awesome if we could bind micro interaction on any element inside a component. That would allow us to make more complex interactions for components, like multiple state changes based on different elements and triggers.

    Imagine a Sidebar component, that when we tap some button inside, that make the sidebar toggle size. With the option of binding the state change on the child element, the prototype would be more reliable when was time to delivery to the developers, where they would know exactly which element trigger each state change.

    Hope that you'all are safe and healthy.

    Love…

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  19. "Click-Outside" trigger, for micro-interactions

    Hey good people!

    Would be great if we have a new trigger for "click-outside" elements.I know that some ways to hack this feature, but would be so much easier to handle state changes on complex components if we could select a click-outside element trigger.

    Thank you, folks! Adobe XD is awesome!

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  20. Hover-Out trigger for micro-interactions

    Would be great if we had a hover out trigger, so that will be activated when we leave the element.

    That would make so more realistic to handle state changes, especially whem we have many states in our component.

    Thanks good people, have a great day!

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
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