Adobe XD: Feature Requests

We love to get feature requests for Adobe XD! You can view existing feature requests, vote on them and add your comments, or you can submit a new feature request.

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  1. Description of the feature
  2. Why this is valuable to you
  3. If possible, an image or video that helps us understand your feature request
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Adobe XD Team

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  1. Transparent background prototype recording

    I need to be able to export a recording with a transparent background. Use case was embedding a prototype walkthrough/recording on a [web] page that has a dynamic or gradient-based background.

    Today, recording defaults to a black channel underneath any artboard/pasteboard fill value with any level of opacity, if a fill is selected and even if there isn’t one.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  2. 11 votes
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    3 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  3. Support New Zealand accent in voice playback

    I have the choice of two nasally Australians, I'm in New Zealand. If you're limiting the voices to the region setting least let it be accurate. Its like grouping the US with Canada. :)

    What if the client I'm sending the prototype to isn't the same nationality?

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for your feedback! Unfortunately, this is a limitation of the voice service we use to support voice playback within XD. The selection of accents is based on your system’s regional settings, so you can already choose between some different accents between the same language, but unfortunately, we’re limited by what the service provides to us. I’ll leave this open for now, but it’s not something we control, unfortunately!

  4. Bind micro-interaction on any element inside the component

    Howdy folks!

    Would be awesome if we could bind micro interaction on any element inside a component. That would allow us to make more complex interactions for components, like multiple state changes based on different elements and triggers.

    Imagine a Sidebar component, that when we tap some button inside, that make the sidebar toggle size. With the option of binding the state change on the child element, the prototype would be more reliable when was time to delivery to the developers, where they would know exactly which element trigger each state change.

    Hope that you'all are safe and healthy.

    Love…

    2 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  5. Hover-Out trigger for micro-interactions

    Would be great if we had a hover out trigger, so that will be activated when we leave the element.

    That would make so more realistic to handle state changes, especially whem we have many states in our component.

    Thanks good people, have a great day!

    2 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  6. Emojis in texts are not shown on prototypes

    Hello, we sometimes use emojis on our designs for increasing our conv. rates, giving the design a warm feeling at the same time.

    But when surfing the prototype, user can not see the emojis, so our prototypes are not exactly what we expect from them.

    Keep up the great work with XD

    Regards

    41 votes
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    8 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  7. allow multiple hover triggers to change between components states without having to mouse off component and start from original state

    Currently I have a component with 7 states. Its a left nav bar with a collapsed(default) state with 6 buttons to hover trigger the other states. I have each button set to hover trigger each corresponding state, which are flyout menus. I have already gone into each of the 6 states to reapply the hover trigger to each button. Currently, I can't just slide my mouse down the 6 buttons to trigger the states associated with them. I have to hover trigger one of the flyout menus, then I have to mouse off of the entire component, reseting it back…

    2 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  8. Multiple actions on keys & gamepad, drag, & voice triggers

    The recent update for multiple actions on tap triggers is great. Please carry this functionality over to the other triggers.

    I am using this software to prototype game interactions and having this request fulfilled would be welcome.

    3 votes
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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  9. Prototype interactions should allow both state transition and artboard transition

    Component states are great but ideally it would be better to allow an interaction to do both a state transition and an artboard transition.
    So an example would be a side nav with each element triggering a transition to a different page/artboard.
    I would like clicking on the link to change the component state (decorate it for example) as well as transitioning to the target artboard

    thanks

    8 votes
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    4 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  10. Connect multiple devices/Interactions across devices

    I would like that Adobe XD supports communication between multiple devices. You are able to test not only interactions in individual devices, but also service scenarios featuring interactions among multiple devices by multiple users.

    It is very helpful for HMI designers, Automotive industry.
    Currently, I see ProtoPie can do it. But I really wish that Adobe XD can do it too and have much better version than them.

    Example: https://www.youtube.com/watch?v=IEYRYh1dKso
    https://www.protopie.io/solutions/automotive

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  11. Keypress for component state change

    We like the new features for components, but it is still limited to taps and hovers. we would like to have keypresses for state changes inside components

    10 votes
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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  12. Create separate, custom hotspot areas (e.g. smaller than the visible shapes)

    Allow to create a hotspot smaller than a shape (eg. part of an image, part of a repeater...) without the need to split the image/repeater or to create an invisible rectangle on top of it.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  13. Loading animation as a type of Transitions

    I started feeling the miss of a simple "loading animation", like the ubiquitous spinning circle, as a type of Transition between artboards.
    It would be very useful, especially to the developers as they would see and understand where to place a full page refresh.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  14. Pin components to each other as they animate

    When a component or an object expands, you may want to push other content with it. This could be solved by pinning individual objects and components to each other.

    The attached screens shows 3 accordions made using XD's new component feature. Once I open Item 2, I'd like item 3 to be pushed down. This is not possible today, instead item 2 overlaps all other contents below it.

    9 votes
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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  15. Default overlay interaction to none

    It's annoying to manually change each overlay artboard's default interaction from 'previous artboard' to 'none'.

    I found myself in many situations, where I either wanted to disable it completely, or wanted to point to a specific artboard.

    As of now artboard interaction works on entire artboard, as if overlaid on each element. For interaction and review purposes, I want to mostly use an X button, or force users to use OK/Cancel buttons that I provide. In mobile situations this is more prominent. In mobile prototypes it's even more annoying because an accidental tap can close a full-screen overlay, which doesn't…

    1 vote
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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  16. Show prototype comments in chronological order

    Show comments in chronological order from earliest to latest so that the pin annotations will show up as 1, 2, 3, etc instead of 3, 2, 1.

    Or at least add a sort feature.

    During design review presentations, I would use this link to show my work and would use the pins to tell a story on what my audience should look at.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  17. Smooth cursor animation in prototype recording

    When recording a prototype interaction, the circle cursor shows off all of the jerky movements of my mouse. An option to automatically smooth my cursor movements would make for a cleaner and higher fidelity animation.

    9 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  18. Animations on components should be controlled through a panel

    Howdy, folks!

    That's a little bit of a stretch, but hear me out:

    We could have a new panel to handle animations on components, for micro-interactions. This panel would allow us to select which propriety would be animated, like we do with css animations, calling specific prop, e.g.: "transition: width".

    That would allow us to make correct animations for micro-interactions, and also allow us to see exactly with animation to use we is time to deliver the prototype to the developers.

    See y'all later! Be safe n be well!

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  19. When previewing components, move animated component to top of Z-order

    I have multiple components and some of this components states are popup windows, since the first state of the components are buttons, when the pop up state is triggered the other components beneath will show up in front. If i bring this componen to front then the next button will have the same problem.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  20. Disable interactions behind the Overlay

    When there are multiple interactions in an artboard and when the overlay appears on top of the artboard, the interaction is still clickable and the other artboard is appearing over the overlay again which is making a mess

    2 votes
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
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