Adobe XD: Feature Requests

We love to get feature requests for Adobe XD! You can view existing feature requests, vote on them and add your comments, or you can submit a new feature request.

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  1. Description of the feature
  2. Why this is valuable to you
  3. If possible, an image or video that helps us understand your feature request
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Adobe XD: Feature Requests

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  1. I deleted all my wires and was surprised to discover none of the hover changes I had put in in design mode were all gone. I had to go back and fix each one which took hours. Why not have a dialog pop up that asks if you want to keep the hovers and just remove the wires that were added manually?

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  2. Something I used to use in Axure constantly was the ability to show and hide elements on a single screen. It would open up lots of possibilities, add tons of flexibility, and reduce the number of artboards needed if in XD we could trigger actions to either show or hide one or more components on an artboard. It would be even more amazing if when choosing the show component action, you could also set the component's state.

    1 vote

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  3. When artboards are grouped under a flow title, clicking and dragging on that flow title allows you to move and arrange all of the artboards associated with it.

    If you have multiple flows and they are all linked, it's impossible to move a flow and NOT move any child flows under it.

    It would be great if you could hold down the CTRL (Command on Mac) key to break that association temporarily while moving.

    See attached image for more clarity.

    1 vote

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  4. 1 vote

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  5. I detailed the process in support : https://community.adobe.com/t5/adobe-xd-discussions/drag-transition-on-an-component-with-hover-state-inside-a-xy-scrollable-area-not-so-easy/td-p/12596044

    a clear example of what's missing is attached
    (source here : https://helpx.adobe.com/fr/xd/help/create-scroll-groups.html)
    It is fine to drag a map. But drag interaction of an item snapped on the map won't work…

    The idea is to be able to recreate drag/drop interaction inside draggable area.
    exactly like the way you move a pin on a map.
    pin has a :
    - initial status
    - hover status
    - (optional) in progress (during the move) status
    - released status

    while the map remains draggable, and the pin location attached to the map as a…

    1 vote

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  6. You prototype in one gamepad controller, the prototype works in every gamepads

    My struggle: I need to make the same prototype work with 4 different controllers: Xbox one, Xbox seres S, Ps4 and PS5 because I cannot ask the entire company to buy the same gamepad as mine.

    I beg you guys.

    Please make a gamepad map where you can do it only for one controller and it will work the same for all of them. There are only few buttons that differ from the others. Imagine me, working on a 100 pages prototype, need to set one single interaction…

    1 vote

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  7. It would be useful to show the keyboard interactions whilst in 'Desktop Preview' mode. Just as a cursor is shown whilst recording, to indicate where a user has clicked to progress through a prototype, when keyboard actions or shortcuts are used to navigate it would great to have the option of displaying them on screen.

    1 vote

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  8. 1 vote

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  9. Ofter when creating a prototype for console games, we need to set all the keys for EACH controller model, the prototype easily becomes a monster.
    What I propose is a tool where the designer can set the key equivalences for all controllers that work on adobe XD. In a way that if I set B on xbox one controller, I can set in a sheet, that we would have same behaviour on circle for play station 4/5, set the keys for xbox X, etc. This would be extremely helpful. I am sending you one picture of a feature prototype, that…

    1 vote

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  10. As a user, when using Desktop Preview, I would like to go back to the beginning of a flow. Please allow Command-Return, just like what is used to start Desktop Preview, to return the user to the beginning of a flow.

    1 vote

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  11. Hi, I raised this is the XD Adobe Community and I was recommended to post it here:
    I love XD. Please could you facilitate mouse 'roll off'' events/states/triggers whatever you want to call them, to hover states. I just want a hover animation to play, then when the mouse 'rolls off' the hotspot, the hover state remains the same rather than return to the default state. If I remember correctly this is something from the old Flash days, it's even in InDesign! Please can you get it in XD? There isn't a workaround either and creating multiple artboards is just…

    1 vote

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  12. The idea is quite simple and it exists already in Figma. When you have a dialog displayed as an overlay, it often changes its content as the user interacts with it (I don't want to create a component for that - it shouldn't be the purpose of the component feature and it makes the component panel messy.) So when creating a link between 2 states of an overlay, I would like to have an option to switch the overlays.

    Then It would be awesome if the option "close overlay" would close the overlay (the "previous artboard" is not helpful here).

    1 vote

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  13. Have a way to view all of the Prototypes created for the file you're in (keep it contextual) and a list of all of the URLs. Ability to edit the names, delete protos, etc - manage the availability all from w/in XD. I know some of this is available, but it's not very user-friendly as it stands. It's all buried and not managed together.

    1 vote

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  14. Be able to search for elements both based on art-board and whole document
    then select those elements and apply copied interactions and animation effects and settings

    1 vote

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  15. Please make that if I copy paste interactions it will paste animation settings as well, not only the art-board and wire connection

    1 vote

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  16. Hey everybody,

    i use the Layers structure heavily with the super cool stacking feature to have clean and consistent spacing in between all my elements. But if i create all these folders i can't select folders that are in folders with the "Scroll To" Action.

    Please let us access the whole Folder structure in prototype mode to use both features in combination.

    1 vote

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  17. Hello,
    When you are creating an overlay it could be for different reasons. One of them is to create a menu for a combobox perhaps. In this cas it could be interessant to be able to say : "this overlay is a child of this element on my design".

    Why ?
    Because then it's possible to give a behavior to this menu : to appear above, bellow, one the right or on the left of this parent element. Or may be to have an automatic choice made by the system depending on you scroll and the space avalaible to show…

    1 vote

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    Thanks for your feedback. I think this something that component states will help you with and not overlays per se, as overlays are defined in relationship to the artboard viewport, not an element on it. However, you do have a good point about choosing the directionality based on its location on the artboard. I’ll edit the title to reflect that request.

  18. Hello community

    I will be as clear as possible. My team and I have been working for a while for a large project, FB / Lin equivalent. Another team in my office is working on another smaller project.

    The problem is that we get notifications on the same notification panel for every project. So if I open notify, panel and look for the comments not tied to my project, the PL won't see them and vice versa.

    So the question is, is there a possibility that each project has its own notification list?

    Also it is annoying that if I…

    1 vote

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  19. Be able to link pin to multiple locations for 1 comment box. Right now if there is multiple pin locations, you have to write the comment multiple times

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  20. Preview of 3D virtual machine (including mobile phone and computer)
    360 ° rotation without dead angle (simulating various scenes)

    1 vote

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