Adobe XD: Feature Requests

We love to get feature requests for Adobe XD! You can view existing feature requests, vote on them and add your comments, or you can submit a new feature request.

While creating a new feature request, please include:

  1. Description of the feature
  2. Why this is valuable to you
  3. If possible, an image or video that helps us understand your feature request
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Adobe XD Team

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  1. Enable easy switching between game controllers

    Hi, dear XD Development Team

    With the current feature, once you set the Xbox input, you can only operate it with the Xbox controller.
    In the case of multi-platform development, the
    You have to do the same thing again with the PS4 controller.
    I would like to request that the function be improved so that this effort can be avoided.

    Also, please support the Nintendo Switch.

    When it comes to game controller input, there is also the issue of cursor movement.
    For example, if you want to enter a character with the controller, you have to have an artboard with…

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  2. Auto-animate between artboard sizes

    If I want to Auto-animate from the bottom of a scrollable artboard to a smaller one, the scaling of the artboard doesn't animate. If it could, it would be a useful feature in prototyping multi-step flows with views of varying height.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  3. Fixed position items should be moved into position on export

    To fix a bottom bar inside the interface to the bottom screen you have to fix it to the viewport height (Current-behavior.png). The problem is when I would like to export my mockup I expect the bottom bar on the bottom of my mockup not in the middle like inside the expected-one.png.

    Because it's painful to change all your mockups to export them and after to re-move the bottom bar to have a prototype that will work properly.

    1 vote
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    1 comment  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  4. Trigger interactions from center and right mouse buttons

    When designing for PCs or Macs, having the ability to trigger actions for mouse buttons would be helpful. Especially left, right, and middle buttons.

    I am using Adobe XD for game interaction design and this feature would be helpful.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  5. Set speech playback language to link to XD locale

    I'm brazilian and I'm using Adobe Xd in English.
    I don't know why but the speech playback is speaking in Brazilian portuguese, but I wanted it to be in English.

    Let us choose the language of the speech playback. Let us choose between the available languages in the Help > Language menu.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →

    The playback is currently linked to the settings in your operating system, so to change to English, you should change your OS setting to English. I’ll leave this open and adjust it to reflect your request of setting the playback language to the setting in XD.

  6. View all interactions in the property inspector when an object is selected

    Currently (Xd 28) when we select an object that has interactions with different destinations, the property inspector is just blank. We need to select one of the wires to view the interactions.

    It would be great to see in the property inspector an overview of all interactions associated with that object when we click on the object itself. Very similar to what we see when we click on a wire that has multiple interactions.

    That should help in those moments that I start hunting my wires to understand why I can't use a certain trigger (as it is already in…

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  7. Prefab auto-animate components

    It would be nice to have common interact-able elements in a prefab form to select from. For example, top navigation link that displays a color change, or drop down menu on hover.

    After you select the prefab you should be able to change typeface, color, shape, etc of all the various element states but it would save a lot of time setting up the auto-animate between all the states.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  8. Enable scrolling during an auto-animation playback

    Page scrolling doesn't currently work during auto-animation playback. Scrollable pages should allow user to scroll while animation is in play.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  9. Centralize strings to be edited in a single place

    It is useful to edit strings collectively, for example if you focus on a board, make a panel, where all strings are listed leading to the focused board.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  10. Enable interactions during transition

    While playing (long) transitions (e.g. a 5 sec auto-animated loading animation) it is not possible to trigger any keyboard/gamepad or voice events (e.g.in order to jump to another view). This is annoying.

    Click events -on the other hand - are possible to abort running transition at any time.

    I reported this as bug, but was told to raise it here.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  11. More stable and logical actions on components

    Component have a lot of bugs when there is multiple instances of them (Example: Open dropdown; roll over; choose the option; validate; close dropdown etc).

    The other things is about the rollout effect: When I set up a rollover effect on a specific element or group of elements inside a component, the rollout effect is not on the specific element or group of elements that I selected before for the rollover but on the entire component. It's not logical and realistic effect in the case we have a component with multiple instances inside (Example: Dropdown for filter: I open it,…

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  12. File Upload for prototyping

    This would encompass more advanced input and forum tools. For example, during a user-testing session, it would be nice if the prototype could all the user to simulate uploading a file from their desktop.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  13. Use "signals" to change states

    Add an interaction destination type called a "signal." Select "New Signal" from the interaction destination dropdown and name your signal something like "Uncheck All." Let's say you set this interaction's trigger to be to "Tap" a button.

    Then, add another interaction on a separate object and you'll find "Uncheck All" as an option in the Trigger dropdown for the new interaction. Let's say you did this for all your checkbox elements (component instances) on the screen and set their destinations to be the "Unchecked" state.

    Now you can have one interaction controlling several elements on the screen!

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  14. Device chrome around exported video

    After I finish recording an interaction, I would like to have an option to export the video with the device around the video kinda like a container.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  15. Disable Get Embed Code option (text link) in XD when Prototype Contains Voice Playback

    Description:
    If embeded prototypes result in error when an artboard contains voice playback, then disable "get embed code" from XD

    Why is this valuable to you?
    The current experience is inconsistent with user expectations and capabilities.

    When designer adds voice-playback to an prototype for the first time, alert designer that prototype can not be embedded and disable Get Embed Code text option in XD Share>Share for Review dialog window.

    1 vote
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    0 comments  ·  02 : Prototype mode  ·  Flag idea as inappropriate…  ·  Admin →
  16. Distinguish fixed position vs. preserve scroll position

    I found a confusion to quickly identify differences between "Preserve scroll position" and "Fixed position when scrolling" looking alike check boxes, and resulting checking a wrong box and then dealing with prototype "glitches", XD agent support, and overall time waste.

    I hope XD Design can do something better to visually identifying distinction between these two features/functionalities in XD user interface, such as adding icons to better visualize "fixed position" and "preserve scroll Y-coordinate"

    Case Number: ADB-9008089-L8Z4

    1 vote
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  17. Do not automatically highlight the key stroke in the Interaction Pane

    When I have an artboard set to transition with a keystroke, the keystroke automatically highlights and is editable when I select an artboard. I cannot then use Ctrl 3 to zoom into that art board. Instead, it changes the keystroke to Ctrl 3.

    1 vote
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  18. Make comments more visible (Design: with color or ...)

    Make comments more visible (Design: with color or ...) developer often don't see them because active and inactive status is grey

    1 vote
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  19. App switching animation

    Sometimes I need to communicate that the user has switched between apps. It would be cool to have a special animation for transitioning between artboards that mimics the iOS/Android app switching experience.

    1 vote
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  20. better control over which layers are being animated

    Give me more control over what layers will be used for animations. Currently auto-animate decides which layers are used for animated transitions based on their name. However I often have similarly named layers within a group. Not having to go trough all groups and choose new names for my layers I would like to be able to "break" auto animate connections as well as make new ones between layers myself without having to manually rename these layers.

    1 vote
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