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2 voteslorcanux supported this idea ·
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26 votes
I see that some of the people who have responded are looking for hovers for elements, which is already supported via hover states: https://twitter.com/elainecchao/status/1194695173499830273?s=20 This specific request seems to be focused on supporting secondary navigation where there might be overlapping edges. I’ll keep this open for the latter use case.
An error occurred while saving the comment lorcanux supported this idea · -
22 votes
An error occurred while saving the comment lorcanux commented~This would be very helpful for game UI. You would expect music to play over a menu, and contextually switch as you move through menus. It would also be helpful if when you recorded the prototype, it saved the audio to the mp4 file as well!
lorcanux supported this idea · -
7 votes
An error occurred while saving the comment lorcanux commentedI have the same issue with recording the prototype > action > audio playback. Videos would have a lot more impact with all the accurate sound effects.
lorcanux supported this idea · -
5,424 voteslorcanux supported this idea ·
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104 voteslorcanux supported this idea ·
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7 votes
An error occurred while saving the comment lorcanux commentedI have the same issue - for 'tap' I can stack multiple actions, for every other interaction type (game/keypad etc.) you cannot.
This means you can have eg. sound effects on tap, but not any other type.
lorcanux supported this idea · -
1,809 voteslorcanux supported this idea ·
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3,888 votesfeature-in-the-backlog · 525 comments · Adobe XD: Feature Requests (Read-Only) » 01 : Design mode · Admin →lorcanux supported this idea ·
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152 voteslorcanux supported this idea ·
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8,056 votes
Reopening the feature request, based on feedback.
lorcanux supported this idea ·
When you select Trigger: Hover, then Action, Type:Overlay, it automatically reverts Trigger:Hover to Trigger:Tap.
I have an issue where I want to show some text (A, B, C) on hover of 1, but once goes to hover, the touch target expands to the full area of the state and overlaps the other hover touch targets (2, 3)