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better highlight on canvas with next / previous fit-to-screen the result or highlight it more efficiently
When having a big canvas with multiple artboards it's very hard to spot that highlighted elements. Let's make it more visible :)
52 votes -
Import SVG with preserved viewBox boundary
Many icon sets define a specific (often square) area that represents the boundaries for all icons. In the SVG format, this boundary is specified by the SVG viewBox attribute. Individual icons will have varying measurements for their vector shapes, e.g. a "minus" icon's vector-shape will have a larger width than height. When scaling icons, if you can rely on the viewBox size, you can scale all icons to consistent sizes (e.g. 24x24 or 48x48).
Currently when importing an SVG icon into Adobe XD, the object will have the vector-shapes measurements, so that scaling multiple icons from the same icon set to consistent sizes is complicated. (You can multiply the width and height values by 1,5 or 2 or you can group the icon with a boundary rectangle and then scale the group.) (Another workaround is to use an icon font instead of SVG icons because then the scaling can be done consistently via the font size.)
It would be great to give the user a choice if an icon object's boundaries should rely on the vector shape or on the viewBox. (Also for exporting icon assets, preserving the viewBox can be very useful.)
Many icon sets define a specific (often square) area that represents the boundaries for all icons. In the SVG format, this boundary is specified by the SVG viewBox attribute. Individual icons will have varying measurements for their vector shapes, e.g. a "minus" icon's vector-shape will have a larger width than height. When scaling icons, if you can rely on the viewBox size, you can scale all icons to consistent sizes (e.g. 24x24 or 48x48).
Currently when importing an SVG icon into Adobe XD, the object will have the vector-shapes measurements, so that scaling multiple icons from the same icon set…
52 votes -
Sync Mobile Preview to reflect desktop Preview window or viewport / scroll position
I like the live editing on mobile, that's a good case.
However, I'd like the ability for the mobile device to reflect where I am in my artboard when working in XD on my Mac.
Example -- I'm designing a mobile page and I scroll down to the footer; currently I'd have to manually scroll to the footer on my device to reflect what I'm working on.
Example II -- I'm in prototype mode on my Mac, and I click a button to move to a linked artboard. I'd expect this interaction to be mirrored on the mobile device, but it just stays on the original page. I have to repeat the Mac interaction on my device if I want true mirroring of behavior.
These issues might not be a big deal for some, but as I use a laptop/phone holder on my desk, it's not always feasible to work this way.
Cheers.
I like the live editing on mobile, that's a good case.
However, I'd like the ability for the mobile device to reflect where I am in my artboard when working in XD on my Mac.
Example -- I'm designing a mobile page and I scroll down to the footer; currently I'd have to manually scroll to the footer on my device to reflect what I'm working on.
Example II -- I'm in prototype mode on my Mac, and I click a button to move to a linked artboard. I'd expect this interaction to be mirrored on the mobile device, but…
52 votes -
Stop fixed position scrolling at a certain point
The option to fix the position of a layer has been a great addition in recent updates. It would also be great to be able to release a fixed layer at any point of your choosing.
For example, having a side panel filter fixed as you scroll down the page, but once the page reaches a certain point, the side panel filter no longer becomes fixed and you scroll past it as normal, and continue down the page without it showing on the screen.
51 votes -
Corners shapes (Slanted, anticurve, antisquare…)
Please add corner shapes. Slanted is the most urgent as it's too basic to not already exist, but others like anti square etc would be welcomed.
Corner radius would set the size of all or individual corners , just as for the round shape. See menu.png.All designs are not round! This will add a lot of flexibility for shape design and allow more diversity.
Thank you.
51 votes -
Tighten gap between bounding box and text (leading trim)
I would like to request that the text box be really tight against text/letters which would really help in calculating the amount of pixels between text instead of the text box. If you made this change it would really make mine and a lot of people's lives easier. Keep on rocking XD!!!
- Felipe
51 votes -
Joining two end points to create a new shape
Just like in Illustrator, have the ability to combine two end points so that you can create a shape based on previously created lines as opposed to making a new shape entirely.
51 votes -
Support for SF Symbols
As Apple will encourage to use SF Symbols from iOS 13 and later, it could be great to add the support inside Adobe XD so iOS designers can also use this software once Apple make their UI Kit available for XD.
50 votes -
Ability to clean up assets
It would be great to clean up assets in the Assets panel. To be able to identify duplicate and unused assets, fix them in the file and remove the extras.
50 votes -
Support for textures & patterns
Allow abillity to import and apply svg/png patterns & textures as "Fills".
50 votes -
word count
Going from UX to UI I need to give my client a general word/character count so a copy writer can write to what the design is. Would be great to have a "show word/character count" somehow integrated. I currently copy paste everything into a word counting tool, and then document the word counts in a PDF. Super time consuming.
50 votes -
Load a URL inside a container object (embed code)
The idea is to be able to leverage content already on the web via a URL, for prototyping purposes.
It could be as simple as the following:
- Add a new "Web container" type of object
- Double-click for a popup asking for the URL, press enter
The content could load right away. Xd could take a snapshot of it so that it doesn't slow things down in Design mode, but in Proto mode it would of course show live content.
There would also be more options, like enabling/disabling vertical and horizontal scrolling for the container.
50 votes -
Repeat last action\command
Would be great if you could add this feature from Illustrator (Ctrl + D), it's a very handy thing even to have... wish i had it in Photoshop
50 votes -
Sketchy/squiggly looking borders for early wireframes (hand-drawn, napkin sketch look)
Have the ability to set the global borders thicker and sketchy/squiggly looking. It sounds slightly ridiculous (although very true), but every time I showcased wireframes with squiggly lines at stake holder meetings/reviews/etc, people have a better tendency to understand that it's work in progress and focus more on the core issues at hand.
When the lines are straight, comments regarding spacing, type, color, copy tend more to be part of the conversation and it's a constant battle to remind people that these are still work in progress.
50 votes -
Lock Artboards
It's easy to accidentally click on the label (i.e. iPhone 6) and move an artboard when working with design elements close to the boundaries.
50 votes -
Define maximum/minimum element height/width when padding is on
When padding is on and you move some elements, the width/height of the grou changes. It's a problem when you want to for example have specific width of the element (i.e. background shoud be 1920px wide or button should be 48px in height, when you turn on padding and change font size your button is not 48px anymore).
49 votes -
Grid options on publishing a design spec
Designers should be able to have the Grid enabled or disabled overall, or for any artboard in addition to visible/hiddensettings. Having to enable every grid on artboards before publish seems like an unnecessary part to add to the work flow.
The Layout grid could simply have 2 Main options:
Enabled - if enabled, the developer on design specs would be able to view/hide the layout grid
Disabled - if disabled, the developer on design specs would not be able to turn on or view the layout gridAnd then the normal checkbox of viewing would still applied if "Enabled" has been selected.
We will often push design specs multiple times a day and it would be nice to not have to select all artboards and enable before any given publish.
Designers should be able to have the Grid enabled or disabled overall, or for any artboard in addition to visible/hiddensettings. Having to enable every grid on artboards before publish seems like an unnecessary part to add to the work flow.
The Layout grid could simply have 2 Main options:
Enabled - if enabled, the developer on design specs would be able to view/hide the layout grid
Disabled - if disabled, the developer on design specs would not be able to turn on or view the layout gridAnd then the normal checkbox of viewing would still applied if "Enabled" has…
49 votes -
Turn Responsive Resize off by default
I hope for next update, Responsive Resize should disable by default. It's very annoy for editing existed artwork
49 votes -
49 votes
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Support integration with InCopy
The idea behind InCopy was always an awesome one for print layouts. It never really took off in InDesign's web mode, because using InDesign for mobile application development is a bit like running a marathon in hiking boots.
There is still a huge use case for integrating real copy with the design process. It would be awesome if we had a way to do that. Is there any chance that we might be able to get a creative cloud integration between XD and Adobe's primary copywriting tool?
49 votes