Settings and activity
31 results found
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77 votes
An error occurred while saving the comment Anonymous supported this idea · -
213 votes
Apologies! I sent the Email to the wrong ticket.
An error occurred while saving the comment Anonymous commentedPlease do this quickly - this is a huuuge time-waster.
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37 votesAnonymous supported this idea ·
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15 votesAnonymous supported this idea ·
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3,310 votesAnonymous supported this idea ·
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63 votesAnonymous supported this idea ·
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52 votesAnonymous supported this idea ·
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76 votesAnonymous supported this idea ·
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3 votesAnonymous supported this idea ·
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31 votesAnonymous supported this idea ·
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2 votesAnonymous shared this idea ·
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8,056 votes
Reopening the feature request, based on feedback.
An error occurred while saving the comment Anonymous commentedHey XD, It would be helpful at least if you allow the time trigger between the states of a component. We could use it then as an animation and the states would be the key-frames.
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9 votesAnonymous shared this idea ·
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5,424 votes
An error occurred while saving the comment Anonymous commentedDefinitely not the top priority for me. There are much more functional ideas to push forward. I would down-vote this if it were possible.
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1,526 votesAnonymous supported this idea ·
An error occurred while saving the comment Anonymous commentedMaybe not infinite but certainly it should be bigger - I have occupied almost all the available space and the file is still performant although I would love to continue in the same file, I will be obliged to cut the project into pieces which is not ideal when working on highly connected views. Please consider this asap.
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104 votes
An error occurred while saving the comment Anonymous commentedI would like to have a possibility to trigger more than one event upon the same interaction. For example I have an input with a button. This button is inactive when the input is empty. I made the "filled" state for the input and I trigger it wit "Tap" but I want also the button to pass into active state when the input is filled.
I can imagine this can be acheived easily by allowing to create 2 bonds "Tap" one to the input state and another to the active state of the button
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2,872 votesfeature-under-review · 153 comments · Adobe XD: Feature Requests (Read-Only) » 02 : Prototype mode · Admin →Anonymous supported this idea ·
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3,558 votesfeature-under-review · 316 comments · Adobe XD: Feature Requests (Read-Only) » 02 : Prototype mode · Admin →Anonymous supported this idea ·
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1,472 votesfeature-under-review · 342 comments · Adobe XD: Feature Requests (Read-Only) » 01 : Design mode · Admin →
An error occurred while saving the comment Anonymous commentedYes! Please do this ASAP, the default behaviour should be that the hover state takes the same text that exists in the default state of the current instance of a component, not the master.
An error occurred while saving the comment Anonymous commentedI have two content-aware components - buttons (primary and secondary)
Let's say I used primary button component and I changed the dummy text to the one that fits the context. Then I realized that it should be less emphasized and want to turn it into a secondary button. I take the right component and drop it on my instance.
What happens now:
The style has changed but also my text turned into the dummy one that is present in the component master.
What I would love to happen:
It would be great if I could apply just a style and keep the right text on the button while switching between components.Anonymous supported this idea · -
3,611 votesfeature-under-review · 410 comments · Adobe XD: Feature Requests (Read-Only) » 05 : Asset exporting · Admin →Anonymous supported this idea ·
Don't know why it's voted so little but it should be there. The grid feature is now outpassed by stacks and I prefer to create a stack of components than the grid.