Annnd that was the wrong tab. Sorry about that! Reopening the issue.
-ElaineDavid shared this idea ·
Got it. Currently, that’s expected behavior, as double clicking and adding points converts it from a rectangle (which will maintain the corner radius) to a path, which has a different set of rules for resizing (for things like icons). I think what you want is this behavior: https://adobexd.uservoice.com/forums/353007/suggestions/12962355. If this looks good, I’ll go ahead and merge this story with that one.
Well it's more about "resizing a path" and less about "having rounded corners on any shape".
But actually, I realize that the idea would be to define "break points" in an irregular shape, so that you could resize the shape with handles without having to go into path mode.David commented
Hi Elaine — sorry for the delay. Currently it seems resizing only preserves corner radius if the path is left untouched. E.g. If I create a rectangle with a radius of 11 and resize it, no problem. But if I:
a) double-click it to edit path,
b) select the vector corners and resize,
c) Exit path editing and,
d) Resize a side,
Then the corner radius changes again.
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