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  1. 2 votes

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  2. 173 votes

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    Got it. Currently, that’s expected behavior, as double clicking and adding points converts it from a rectangle (which will maintain the corner radius) to a path, which has a different set of rules for resizing (for things like icons). I think what you want is this behavior: https://adobexd.uservoice.com/forums/353007/suggestions/12962355. If this looks good, I’ll go ahead and merge this story with that one.

    -Elaine

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    David commented  · 

    Well it's more about "resizing a path" and less about "having rounded corners on any shape".

    But actually, I realize that the idea would be to define "break points" in an irregular shape, so that you could resize the shape with handles without having to go into path mode.

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    David commented  · 

    Hi Elaine — sorry for the delay. Currently it seems resizing only preserves corner radius if the path is left untouched. E.g. If I create a rectangle with a radius of 11 and resize it, no problem. But if I:

    a) double-click it to edit path,
    b) select the vector corners and resize,
    c) Exit path editing and,
    d) Resize a side,

    Then the corner radius changes again.

  3. 205 votes

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  4. 1,025 votes

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