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543 votesProDesignTools.com supported this idea ·
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95 votes
Can you tell us more about how you’d like this to work? Do you want XD to export image assets and insert them directly into the correct folders/filenames in an existing Xcode project? Or do you want XD to generate Objective-C / Swift code to create a brand new Xcode project?
ProDesignTools.com supported this idea · -
812 votes
An error occurred while saving the comment ProDesignTools.com supported this idea ·
Being able to install all the CC tools without using the Desktop App has been absolutely essential for an large number of customers since CC first launched in 2013. There are a number of valid and important use cases that break if using a standard, standalone installer is not possible – or if the Creative Cloud Desktop App has issues completing the download or installation (which is not uncommon).
Like all the other CC applications, Adobe Experience Design should use widely-accepted Mac or Windows installation processes built with industry-standard .DMG and .EXE/,MSI files, rather than inventing a new scheme that cannot be run standalone and is fully dependent on the CC Desktop App to work.
Requiring a homegrown installation procedure that cannot be worked around in event of failure or offline access would inevitably disenfranchise a significant segment of the potential XD user base when they find themselves stuck with no way to move forward.