Allow Adjacent/Overlapping Component States
Currently if you create two component states with adjacent areas they will trigger each other when used even if there is no area which actually overlaps. I've included an example of what I mean in the video.
Never mind! Apparently your video got attached to a different ticket. Merging them all now.
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Mat Smith commented
Currently if you create two component states with adjacent areas they will trigger each other when used even if there is no area which actually overlaps. I've included an example of what I mean in the video.
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Mat Smith commented
Currently if you create two component states with adjacent areas they will trigger each other when used even if there is no area which actually overlaps. I've included an example of what I mean in the video.
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Mat Smith commented
Currently if you create two component states with adjacent areas they will trigger each other when used even if there is no area which actually overlaps. I've included an example of what I mean in the video.