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    Mat Smith commented  · 

    Currently if you create two component states with adjacent areas they will trigger each other when used even if there is no area which actually overlaps. I've included an example of what I mean in the video.

    An error occurred while saving the comment
    Mat Smith commented  · 

    Currently if you create two component states with adjacent areas they will trigger each other when used even if there is no area which actually overlaps. I've included an example of what I mean in the video.

    An error occurred while saving the comment
    Mat Smith commented  · 

    Currently if you create two component states with adjacent areas they will trigger each other when used even if there is no area which actually overlaps. I've included an example of what I mean in the video.

    Mat Smith shared this idea  ·