Snap to pixel when aligning to objects that are snapped to pixel
When resizing an object that has a width with decimals (eg. 200.3 px) to snap to an other object that has a different width the object snaps and but still has a decimal of .3 px no matter what the other object's width is. Hence the two objects are not equal in width and have to be manually adjusted in the properties panel.
I’ve converted this to a feature request, as this is currently working as expected. Often, forcing things to snap to the pixel can introduce warping, and so we default to maintaining the existing size.
-Elaine
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Stonestout commented
You could just use Sketch it doens't have this annoying feature, despite how much we all love getting an hour or more into a project just to realize half our objects have magically grown fractions of pixels!
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Souheil commented
Elaine,
I do not think that my request is the same as this.
My request is to have an option identical to that in Illustrator which can be turned on/off. So that when designing I can turn the Snap to Pixel option on, and every object I draw will not contain fractions nor will the x and y coordinates contain a fraction.As I pointed out, this feature exists today in Adobe Illustrator, it's called Snap to Pixel.
Sorry for the confusion.
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Souheil commented
When drawing, sizing, or moving objects; their positions and sizes often contain a fraction. It becomes very time consuming having to manually round up all those values.
It will be great if we can turn on a Snap to Pixel where Xd will round up all actions to the nearest pixel.
This feature exists in Illustrator, and it is very different and more useful that Xd's Align to Pixel Grid.