Gestures - swipe, pinch/zoom, force touch
In order to full use this as a UX professional, I would have to have the ability to include gestures, most critically for handing a stakeholder a wireframe or design. Gestural swipes, two-finger zoom, force-touch, etc. Otherwise I don't think too many experience UX professionals will be able to properly communicate core functionality and the behavioral imperatives incumbent to the process.
There is a 'zoom-in' tool, but it also needs a 'zoom-out' tool on the left side bar. This is necessary ,in case one uses only a mouse and does not have a laptop with touch pad.
It also needs a tool to grab and move across the window as in a google map, to move from one artboard to another without using the touch pad.
Hope to see the above features in the future.
Mariam Reba Alexander
Lilly Karak commented
Every app has swiping now (and even websites), so this is crucial. Particularly frames switching slowly if you swipe slowly (following your finger), instead of a more automatic movement. Fluidity is better UX
It would be great to see gestures implemented. With the ability to have overlays slide in and out it would be nice to be be able to swipe
Bruce Thomson commented
Ability to swipe left / right between a set of images (for example). This is different to scrolling. The swipe needs to stop at each image whereas a scroll is entirely a fluid motion and can stop anywhere. I hope that makes sense.
As far a I can see, a swipe is a very common feature in most apps, so would be an important addition!
Patrick Whittingham commented
DoubleClick, swipe, swipeleft, swiperight, swipeup, swipedown, rightClick, pinch zoomin, pinch zoomout - to name a few events.
This shouldn't be too hard if one just added these events for the designer and perform their action if the user does these events.
Release 1: Only allow to 'know' one event for a given object at a time (ie., Pinch Zoomin only and not all of the pinch events for the same object.
Release 2: All multiple events (ie., all pinch events) for a given object. (nice to have but Release 1 is a must) !
2 years later still a much needed feature...............
I appreciate the complexity of adding robust gesture support to XD. However, I think the community would be happy with swipe as a start. It doesn't need to be highly parameterized; just swipe to go to another artboard would suffice for now (for most of us.) I encounter a number of prototyping situations where swiping is the most natural and intuitive interaction method. Our studio has had to use Sketch and a load of plugins to get the features we want, and we'd really like to streamline this, hopefully using XD. Please, please consider developing swipe and other gestures in the very near future.
Sumesh Sivan commented
Taking design back and forth from a third party application for really prototyping is really tedious. Its really ridiculous for Adobe to say this much needed feature is under review from past two years.
Wow "feature under review" for 2+ years. Unbelievable.
IF you cant add something as simple and table stakes as swipe then we just cant take this seriously. I can make power points that do the same thing and its easier.
Sandy Paul commented
Juan Carlos Lopez commented
since July 12 2 0 1 6 ! ! !
any news on this?
Myles Kilgallon commented
how hard is it to add swipe?????? really really need it....
SWIPE???? NO SWIPE??? Who is building this? ADD SWIPE TODAY!!
Any progress on this?
"Under review" since July 2016... seriously?
would recommend to add this. It is imperative for user testing with prototypes.
Whats the difference between this and Muse?