158 results found
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Hyperlink should work in exported PDF
As a user, In adobeXD Hyperlink will also work on exporting artboard into pdf formate.
6 votes -
Export selected layer at the size of the artboard
When exporting have a toggle that allows you to export at either the layer size (IE - cropped to the size of the text) or artboard size (IE - 300x250 for a big box banner ad).
1 vote -
Lottie export from design specs
Now there's the ability to include lottie files within your design and mark for export, it would be a huge benefit to allow the actual export of the json file rather than as an image format. This would aid developers, allowing design teams to supply all file types through the specs.
11 votes -
Increased customization of exported assets
1) Similar to the Asset Export window in Adobe illustrator
2) Easy to Select All / Deselect All
3) Easy to rename (each asset individually) and format (add prefix/suffix and replace text of multiple assets)
4) Select multiple export formats at once: PNG+SVG+WEBP+etc...2 votes -
Expose Libraries (Components) as Self-serve Portal for collaborators
It would be incredibly helpful to expose some of the Export dialogue options for non-designer team members.
- Allow free, and authorized users to browse an Adobe XD Library (specifically components and component states)
- Give users the ability to export Library components/assets from the web with tools similar to the "Asset Export" panel in Adobe Illustrator.
- Right now the tools on the Library website are incredibly clunky and not user-friendly. They are not designed for presentation and browsing, and it is hard to see details in the images in the “Share” link export. Thank you.
It would be a huge workflow relief…
2 votes -
Maintain layer structure on export to After Effects
Figma can export their files to XD WITH all the folders. Everything is perfect.
Why can't XD do the same when exporting XD to AE? Right now we get massive layers losing folders and all the required organization of elements.
Both products are from the same company. Seems it should be easy. :(2 votes -
Export the full unmasked image even when its a shape layer
When images are placed in shapes rather than an actual mask, there's no way to export the full image rather than just the image in its masked form. It would be great if we could do that. At the moment, I have to open the image in photoshop and export it from there in order to get the full unmasked version.
3 votes -
Export to TGA
Since tga is a pretty common standard in Game Development, because of its capabilities of saving a seperated alpha channel. Just be able to export tga right from XD without the need of Photoshop would speed up my prozess.
1 vote -
Determine "designed at" for export purposes
The october 2021 update brings a new export screen with fewer options. The one i'm missing is to set what resolution my project is.
Some projects I made in @2x but now, when I export it, XD assumes it is @1x, so everything is not exported properly.
Please, come back with the resolution option.
1 vote -
Bring back the previous Export settings
The previous export settings let you say what resolution the asset was designed at (very flexible)---the new one doesn't allow for this and makes it much harder when designing at higher resolution and wanting to automate scaling down.
1 vote -
Copy a component from a design system website and paste it into XD
--- Idea ---
For organizations maintaining a design system web site or document, it would be fantastic if users could "copy" a component (like a Button) from the documentation and paste it directly into XD.--- Why? ---
This would save designers from having to browse or search the XD library separately, since they're already in the design system documentation.--- How? ---
Perhaps XD could offer a new Export option for exporting in the same format used by copy-and-paste within XD? Then in a design system website, organizations could offer a "Copy XD Component" button that writes that same…1 vote -
Allow all states to be downloadable
Hi
If I have a dropdown that is collapsed when sharing my assets are not visible for download in the developers link. Not even if I expand the dropdown.
If I instead have my dropdown as expanded when sharing generating the link, the assets are visible in the developers link – until I collapse the dropdown. Then they are unavailable.
The assets should be available when the dropdown is open, whether it is done manually in the developers link or if the dropdown is expanded prior to generating the link.
Thanks.
4 votes -
Automatically mark for export in XD when importing from Illustrator
Please make "Export for Screens" in Illustrator available in Adobe XD.
After I set all things done in illustrator and exported the file to XD, I found that the assets I set in illustrator had not been saved in XD. Could you add this feature to XD to make the software recognise the assets as "Mark for Export"?
3.
1 voteThanks for your feedback! Please note that we have export for different screens sizes already available in our Export menu. I’ll convert this ticket to be about your second request.
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Command line control for exporting renditions
Provide command line tool at least for exporting renditions.
7 votes -
Alt text for images and other accessibility features when exporting to PDF
I make slideshows in XD and would love a way to add alt text to the images before I export. If the slideshow is very long, it is tedious to add alt tags and accessibility features in Acrobat.
15 votes -
Export animated SVG
I was just thinking if there is a way to export interactions as animated SVG.
E.g. when you create a number of artboards for loading screens or splash screens for mobile app design in order to create an animation (logo movement, or colours etc), to be able to export that animation as a single animated svg file?
22 votes -
bulk asset download from libraries
It would be a massive time saver to have the option to download assets from a specific library in bulk. Having to click and D/L each asset individually feels prehistoric to me.
4 votes -
Add confirmation when exporting many assets
All export targets
File-> Export-> All Export Targets
Can you consider displaying a confirmation dialog such as "Export XXX files? Export / Cancel" when you select this flow? (Or you can interrupt this operation)Reason: When you want to output only one artboard, select "File-> Export-> Selected Objects", but sometimes you click "All Export Targets" due to an operation error. If all the images to be exported in the file are output, it will take a while to wait for processing, so it would be greatly appreciated if you could implement a method to avoid such an operation error. is.
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1 vote -
Layer blending modes need to be supported when exporting jpgs, pngs, pdfs etc...
Currently when trying to export a preview JPG or cut assets, if an asset layer uses a blending mode the exported file will ignore the blending mode and revert it to its original state.
Example, if you have a dark blue background color and want to create a glow with a white circle with a blur, setting the blending mode to overlay will change the color of this white glow to a lighter blue color of the background color - when exported to jpg or png it will appear white.
8 votesCorina has shared a comment about how blend modes are exported. You’ll need to group with the background in order to get the blend mode applied.
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Full image export at original resolution (Export as source)
Hi,
Very often I use images inside a mask/frame but the devs need to be able to export/download the full image that exists inside a mask/frame, not just the image framed. Right now I'm forced to send the images to the devs and this should be all possible inside XD, that's what this application is about.
Sorry If I miss something, I couldn't find a way to do it. This is key.
13 votes