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I can’t comment on the state of design, but what I can do for you is to merge the other story into this one, which will notify all of the other people who upvoted for it. That being said, it’s likely that people are beginning to go all-vector, which negates the need for bitmap 9-scaling if you have fixed point corners.
An error occurred while saving the commentAlexander Vinogradov commented
Why it's not still on a roadmap? Have you spoken with any big game development companies? Vector is far from being sufficient for the industry needs. I'm Senior UI Designer on Star Trek:Fleet Command and I can tell you that we need that feature and I definitely know how to build an efficient UI pipeline. Have not heard that Adobe ever talked to actual UI designers in a game dev industry tho :)Alexander Vinogradov supported this idea ·