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Adobe XD: Feature Requests: 02 : Prototype mode

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Define cursor state for elements

Pointer, Hand, Arrows, Grab hand...

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    Screen_Shot_2017-03-06_at_3.25.27_PM.png 77 KB
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Anonymous shared this idea  ·  March 06, 2017  ·  Flag idea as inappropriate…  ·  Delete…  ·  Admin →

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  • shailesh charel commented  ·  July 02, 2021 22:43  ·  Flag as inappropriate  ·  Edit…  ·  Delete…

    This is very much needed

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  • Gavin Stokes commented  ·  June 24, 2021 02:36  ·  Flag as inappropriate  ·  Edit…  ·  Delete…

    Can we please get this, its an expected norm for users, when they don't see it causes confusion, there's a hover state the cursor should change...kind of tired of all the basic flaws in XD, enough with the new features, get the basics right.

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  • Leo M commented  ·  April 18, 2018 12:30  ·  Flag as inappropriate  ·  Edit…  ·  Delete…

    Interactive states of an element would allow small changes like on/off button, expand-collapse menu to achieve without repeating an art board, thus getting into messy to navigate art-board system

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  • David Knell commented  ·  March 07, 2017 08:21  ·  Flag as inappropriate  ·  Edit…  ·  Delete…

    It would make sense (to me, anyway) to have this be a control in the inspector (probably in prototype mode, right?). You click on an element and, just as you can add multiple shadows, you can add a cursor state: which cursor (from a dropdown) and when it appears (from a dropdown: hover, click, downpress, etc.). I suppose the artboard would need to have this option in its inspector as well.

    Come to think of it, when you add a link to an element, the default should be that the cursor changes to the hand cursor when hovering over that element (for desktop interfaces, anyway). It's really helpful to see the hand cursor in a prototype so the user can know that they can click something, as they would be able to do in the production version of the app.

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