David Knell

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  1. 39 votes
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    19 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →

    This was highly debated and designers are split on whether they want this or not. We may provide a preference in the future.

    David Knell commented  · 

    The one thing that bothers me most about using XD--and it bothers me every time it happens--and it happens dozens of times per XD session--is when you go into Text mode by typing T, and then you click on the artboard and type in your text, and then you go to select another object but--and I've never gotten used to this because literally no other design tool does this by default--instead of selecting the object, it creates a new empty text box. All other design tools that I've used (Sketh, Figma, InVision Studio, Principle) switch back to Select mode when you click out of a text box in edit mode. Figma allows you to turn this off--or rather turn "Keep tool selected after use" on--but it's not selected by default.

    Honestly, this is one of the main reasons it hurts to use XD and why I am leaning towards other design tools right now and as I build up my design team. Call me picky, but it's just so bothersome. I wish it weren't. Maybe this is how Photoshop works and so you want to keep it consistent for Adobe projects. Fine. But can you pleeeeeeease make this a preference we can turn off?

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  2. 198 votes
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    11 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
    David Knell supported this idea  · 
  3. 59 votes
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    6 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
    David Knell supported this idea  · 
  4. 1,111 votes
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  5. 70 votes
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  6. 1 vote
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    0 comments  ·  Adobe XD: Feature Requests » Other  ·  Flag idea as inappropriate…  ·  Admin →
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  7. 19 votes
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    3 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  8. 33 votes
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  9. 1,284 votes
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    David Knell commented  · 

    What will be SO important is the ability, in a shared prototype, to move between states without leaving a screen. For instance, checking checkboxes. Obviously, if changing the state changing something else on the screen, you'd want to create a new artboard and navigate to that. For instance, if checking a checkbox revealed content on the page.

    The most common use I see of moving between states without leaving the page is hover-states for links and buttons. You simply create a button, make it a symbol, give it a second symbol state, and in prototype mode, create a link (or something) between the two states so that when you hover* over the symbol (which is in the default state) it changes to the hover-state until you stop hovering over it.

    * obviously this can only work once Hover is an interaction type in prototype mode.

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    David Knell commented  · 

    Sketch v41, which came out today, does this now. Their method is that they allow you to treat any same-sized symbols within a symbol as states: you can click on the outer symbol and toggle between the inner symbols. I'm still getting used to this method, but it's a pretty interesting approach and seems to work pretty well.

    What's missing from Sketch's new states ability is . . . prototype mode! In XD, being able not just to switch between states in design mode, but being able to prototype between states . . . that is the holy grail of awesome!

    David Knell commented  · 

    Please do this!!!

    I envision the current special Symbol folder (the one that has the double-circle icon) and inside it three (for example) special State folders (that have a different, unique States icon), one for each state. The top State folder is shown by default (and the rest are hidden), but you can right-click an instance of a symbol and change it to one of its other states. Or in the layers panel, instead of an eye icon to show/hide each layer, you have a radio button of sorts for each state to select which state is shown. Something like that.

    I would hope that in prototype mode you could link symbols' states to each other. That way you can have things like switches, dropdown menus, text in text fields, hover states for buttons and links, click to enter edit mode on a task or something, checked checkboxes, basically all the things!!!

    Seriously, states and linking between states would be so rad!!!

    Here's a mockup of how states inside symbols might work (I didn't mockup unique state icons, though; I just kept the folders the same folder icon): https://xd.adobe.com/view/c0b26f8a-c8b5-4d59-a081-b9658a45d81f/

  10. 9 votes
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    David Knell commented  · 

    I would REEEEEEALLY like the ability to have all comments in a prototype private. Sometimes, you want everyone to discuss a prototype together, to build on each other's observations. But most of the time, you want people to share their feedback independent of each other, to be blind to other people's opinions so their feedback is pure and unbiased. Therefore, it would be immensely valuable to mark a prototype such that commenters can't see each other's comments, but only the designer can see them all.

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  11. 25 votes
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    22 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
    David Knell commented  · 

    I would also like a keyboard shortcut to be able to rename items, not just from inside the layers panel but also when you click on a layer, symbol, group, or artboard on the canvas. In that case, clicking Enter wouldn't work, so it'd need to be another keyboard shortcut. Sketch uses Cmd-R, for instance.

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  12. 38 votes
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    3 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  13. 175 votes
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  14. 31 votes
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    7 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
    David Knell commented  · 

    I use Ctrl-C in Sketch to open the color picker all. day. long.

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  15. 14 votes
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  16. 4 votes
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    2 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
    David Knell commented  · 

    I'd rather have a right-click menu option than to have the File > Import menu option do different things depending on whether something is selected or not. Right-clicking is more convenient anyway.

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  17. 29 votes
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    13 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
    David Knell supported this idea  · 
  18. 17 votes
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    David Knell commented  · 

    It would make sense (to me, anyway) to have this be a control in the inspector (probably in prototype mode, right?). You click on an element and, just as you can add multiple shadows, you can add a cursor state: which cursor (from a dropdown) and when it appears (from a dropdown: hover, click, downpress, etc.). I suppose the artboard would need to have this option in its inspector as well.

    Come to think of it, when you add a link to an element, the default should be that the cursor changes to the hand cursor when hovering over that element (for desktop interfaces, anyway). It's really helpful to see the hand cursor in a prototype so the user can know that they can click something, as they would be able to do in the production version of the app.

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  19. 259 votes
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    David Knell commented  · 

    Rather than Adobe spending time on this, I'd rather have Adobe spend time on the features that will make InVision no longer needed: hover interactions, animated transitions, hotspot templates (or rather, links perpetuating across all instances of a symbol, which makes more sense in XD and is even better than hotspot templates anyway).

  20. 81 votes
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    28 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
    David Knell supported this idea  · 
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