9 slice scaling of bitmaps
Why does there seem to be no interest or demand for this feature anymore? For me it's a "must have" for efficient prototyping. I realize "flat" is all the rage, but I still do a lot of photo-realistic, skeuomorphic design using Photoshop's bitmap-only tools. Without 9-slice scaling, there's no way to properly scale a png graphic within XD. I have to create all the different sizes I need in Photoshop and import them all separately. Doesn't anyone else have this problem, or am I missing something?
I realize there's already a post about this, but I'm hoping for some feedback and I doubt commenting on a year old post would get noticed.
I can’t comment on the state of design, but what I can do for you is to merge the other story into this one, which will notify all of the other people who upvoted for it. That being said, it’s likely that people are beginning to go all-vector, which negates the need for bitmap 9-scaling if you have fixed point corners.
RUI Mo commented
As a game GUI designer,creating 9-slice components is my bread-and-butter. We may create complex graphic in Photoshop.In XD re-sizing it is a disaster.Do not say that people are beginning to go vector, that can not work in game user interface.
If XD had the ability to specify 9-Slice scaling guides, it would be a dramatic improvement for our workflow.
RUI Mo commented
I do not agree with you Elaine,for most game GUI designer,we create complex graphics in Photoshop, that can not directly scaling the x-axis or y-axis, and the need to endure the corner of the pixel loss,you need to know vector graphics can not represent all the design field.
Zach Bruce commented
I don't see any use for this, you can achieve most design artifacts with smart objects and effects in XD already.
Glenn Bickford commented
Hi Elaine, I disagree totally. I.e. I have a modal, where I need the middle part to always be expandable. But want to quickly resize the modal. Here is where 9 sliding kicks in.
Александр Виноградов commented
There is no 9-sclice scaling in Photoshop.
Chris Bowman commented
Would love to be able to use 9-slice scaling for objects like in Illustrator and Photoshop.