Add support for the Microsoft Surface Dial in Adobe XD
As I am incorporating Adobe XD more and more in my prototyping workflow, I find that switching from artboard to artboard and zooming out for a bird's eye view and then zooming in on a another artboard are primary actions within the app.
Also, since as PS-like scrubby zoom and flick panning are not implemented at this time, I find this whole process to be not quite optimized.
Since the introduction of Microsoft's Surface Dial device, it seems support has been added for it in Illustrator (https://helpx.adobe.com/si/illustrator/using/microsoft-dial.html) and given Ai's similar use of artboard and vector based approach, it would be natural for similar support for the Surface Dial to be added to XD as well.
Note that the Surface Dial does not necessarily need a Surface Studio to work. It can be used as a complement to a regular keyboard and mouse for primary functions like navigation and such - at least initially.
Can we hope for this in the near future?
Thanks.
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Andrei I. Gere commented
I see Photoshop has now received support for the Dial. Any luck it will make its way to XD soon?