Corners should reflect rotation
Corner radius controls should reflect the visual corners of a rectangle so that I don't have to remember the rotation of my object.
To create this bug.
1) Mask an image
2) Edit the corners of the masking rectangle
3) The top left and top right radii effect the bottom left and bottom right respectively (as displayed by the blue corner highlight icon).
Peter, I've worked out what the bug is here (feel free to rename the title). It's when you create a rectangle make independent corners 10, 50, 10, 50 and then turn it 180 degrees, the independent corner icons are then wrong in relation to your rotated object. They need to change based on the object rotation I think... What do you think? Are you able to see that?
Hey Peter, Thanks for your response. I can confirm that the way you have done it works fine. Please find an XD file with the bug in it. http://www.filedropper.com/bug-rounded-corners - Let me know if you can confirm it. Thanks James