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    I can’t comment on the state of design, but what I can do for you is to merge the other story into this one, which will notify all of the other people who upvoted for it. That being said, it’s likely that people are beginning to go all-vector, which negates the need for bitmap 9-scaling if you have fixed point corners.


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    Johnny Waterman commented  · 

    Elaine, I'd love to have a conversation with the XD development team about features in the future. Currently, I work at Blizzard Entertainment where we create a lot of physical/painted interfaces and I know I'm not alone there.

    As for 9 slicing, it's pretty crucial in the game industry, especially with bitmap images. The XD development team needs to empathize with the various user groups that use XD. 9 slicing bitmaps might not be what 90% of XD users are using it for, but I would say in terms of the Video Game industry as a whole, this would benefit the majority of the industry, an ENTIRE industry. Not everyone that uses XD is making mobile applications or websites with solid color art styles.

    XD is amazing, thank you to the dev team! I'm really looking forward to the future of the product.