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I think it would be great to have a workflow based on a "style master" XD doc.
Like all buttons, fonts, colors, etc on 1 XD doc,
and the other XD design files based on those linked components.
So it would be easier to communicate with devs using the nomenclature on the "style master", and be consistent on all the process.
Like: use "title1" with "color2"
or "ButtonLarge" with this blabla text
274 votes24 comments · Adobe XD: Feature Requests » 02 : Prototype mode · Flag idea as inappropriate… · Admin →
43 votes7 comments · Adobe XD: Feature Requests » 02 : Prototype mode · Flag idea as inappropriate… · Admin →
Sketch files include a thumbnail of the file design.
Could be auto set up to be generated from the "Home" artboard for example.
131 votes16 comments · Adobe XD: Feature Requests » 07 : Integration with other tools · Flag idea as inappropriate… · Admin →
We have a story to fix this and give a preview of an artboard for this view.
It would be nice to be able to rotate the XD preview screen of the XD application to 180 degrees.
Now, the app can rotate 90 degrees when previewing a prototype on a device, but it would also be useful to be able to rotate the screen 180 degrees when a phone is connected to the computer via USB.
This is not so important, but it can be convenient to manage the phone's position on a desktop, while being plugged in and used as a preview screen.
74 votes28 comments · Adobe XD: Feature Requests » 05 : Asset exporting · Flag idea as inappropriate… · Admin →
Can you tell us more about how you’d like this to work? Do you want XD to export image assets and insert them directly into the correct folders/filenames in an existing Xcode project? Or do you want XD to generate Objective-C / Swift code to create a brand new Xcode project?
I'm trying the Avocode (dot) com solution
Would be a dream (for us, not for them) to have this inside XD!
See attached, what happen when I select a block inside my design (it opens natively XD files!)