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  1. 1,100 votes

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    Anonymous commented  · 

    PLEASE do this. It would make life so much easier! It's nearly impossible to create an efficient design system without something this like because otherwise you just have a list of assets that is a mile long and you can never find what you need :)

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  2. 665 votes

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  3. 850 votes

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    Anonymous commented  · 

    This drives me insane with hover states! Especially if it's a component that is repeated 10 or 20 times (such as a row in a table). Having to make each text change (or whatever) twice due to the hover state is extremely tedious. Thanks for looking at this one Adobe!

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  4. 307 votes

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  5. 66 votes

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    13 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  6. 25 votes

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    8 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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    Anonymous commented  · 

    YES THIS. I can't tell you how many times I've wanted to be able to do this.

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  7. 171 votes

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    18 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  8. 1,442 votes

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  9. 548 votes

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    Anonymous commented  · 

    Example scenario:

    I have 2 documents:
    - a library file/design system
    - project file 1

    I have imported the assets and components from my library file into the project file. I reuse a particular button (a linked component) many times throughout the project file.

    Now when I go to prototype: all instances of the button in the project file should be prototype linked to the same artboard. Because my "master" component is technically the one in the library file, I can't include the prototype link as part of the component. This means I have to set up a separate prototype link for each instance of the button, even though they all go to the same place.

    So we had this idea that maybe one instance of the linked asset could be the "local" master - aka it is the master only for the specific file it is in. This would allow all instances of the button to still be linked to the asset in the source file, but also allow you to set up a prototype link on the local master that would apply automatically to each child instance of the component within that same file.

    I realize there could be various problems with this - such as clashes between updates made to the linked asset in the source file vs the local master. I think keeping things in this hierarchy would work:

    Changes made to the source file master > changes made to the local master > overrides to the local child components

    There are probably things I haven't thought of but it's just a thought! Hopefully some of it makes sense. Thanks for reading!

  10. 54 votes

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    12 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 4,423 votes

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  12. 4,610 votes

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  13. 11,270 votes

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  14. 167 votes

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    8 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →

    Got it. Currently, that’s expected behavior, as double clicking and adding points converts it from a rectangle (which will maintain the corner radius) to a path, which has a different set of rules for resizing (for things like icons). I think what you want is this behavior: https://adobexd.uservoice.com/forums/353007/suggestions/12962355. If this looks good, I’ll go ahead and merge this story with that one.

    -Elaine

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  15. 172 votes

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    11 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  16. 3,109 votes

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  17. 1,100 votes

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  18. 58 votes

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    7 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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