Settings and activity
14 results found
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404 votes
Tara Price supported this idea ·
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32 votes
Tara Price supported this idea ·
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734 votes
Tara Price supported this idea ·
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22 votes
Tara Price supported this idea ·
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125 votes
Tara Price supported this idea ·
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396 votes
This is something we’re currently investigating. Stay tuned!
Tara Price supported this idea ·
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1,958 votes
Tara Price supported this idea ·
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5 votes
An error occurred while saving the comment Tara Price shared this idea ·
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Global/Master artboard templates (pin objects across all artboards)
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universal_header_footer.jpg 178 KB -
407e7718-8237-47d3-a651-05edca3ee414.png 15 KB -
Screen_Shot_2016-09-01_at_19.45.36.png 779 KB -
Screen_Shot_2016-07-22_at_4.17.55_PM.png 144 KB -
Screen_Shot_2016-07-01_at_9.02.32_AM.png 10 KB -
Screen_Shot_2016-07-01_at_9.02.26_AM.png 14 KB -
Screen_Shot_2016-07-01_at_9.02.02_AM.png 17 KB
2,867 votesTara Price supported this idea ·
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3,604 votes
Tara Price supported this idea ·
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8,050 votes
Reopening the feature request, based on feedback.
Tara Price supported this idea ·
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37 votes
An error occurred while saving the comment Tara Price commented
We desperately need object styles that contain information like fill colour, stroke colour, stroke width, corner radius. That is unique from symbols. So we can reformat an image frame easily, stop using a grey frame as default, and have the ability to have multiple frames by default. It is super surprising that this request needs to be made, because object or graphic styles exist in almost every adobe design app currently. It is such a time suck to make the same object style changes multiple times.
Tara Price supported this idea ·
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258 votes
An error occurred while saving the comment Tara Price commented
How is this not a thing? For an app to build user experience the UX on this program is an atrocity.
Tara Price supported this idea ·
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2,718 votes
Tara Price supported this idea ·
Not quite. When I still scale something, occasionally my pixel is off the whole number. Clicking on the number, and using up and down should give me a whole number back, instead I get the same off pixel increased or decreased by 1. I can send a video of what I mean.