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  1. 3,558 votes

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    Nick Freeman commented  · 

    For the love of User Testing please do this. I literally cannot do any design validation with XD prototypes because our entire app depends on user-generated inputs. "Faking it" isn't an option. This is aggravating.

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  2. 2,872 votes

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    Nick Freeman commented  · 

    "Feature-Under Review" since Dec 2016

    Holy crap, this is a major oversight. This is really frustrating, and its something that should have been included in the first release. Would be nice to actually have a global nav that get perpetuated across the project would be an improvement.

    For everyone else fighting this problem, my hack for this, which works reasonably well, is to make my navigation menu on a separate artboard, and treat it like a modal/overlay on click. Then I have one artboard to change if the client has changes and all my wires still point to the same artboard, making those changes global.

    You can then copy and paste your nav button anywhere you like, (with the prototype tab active) and it should retain the wires and position. Would love an option to define an artboard as a global layer, and then have a check box to select "use global layer XXX" whenever a new artboard is created.

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  3. 10 votes

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    Nick Freeman shared this idea  · 
  4. 5,425 votes

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  5. 313 votes

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    Please note that stacks is a feature that is intended to be used at design time, and does not dynamically shift the stack in preview. I’m going to rewrite this particular request to be more precisely about the latter suggestion.

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  6. 159 votes

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    Nick Freeman commented  · 

    God this would be awesome. Very aggravating, especially on complex projects.

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  7. 1,962 votes

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  8. 1,774 votes

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    Nick Freeman commented  · 

    I've had so many conversations about this with colleagues. Even developers seem to have a hard time understanding that form fields are just nice looking rectangles at this point.

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