Spas Kakarchev

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  1. 236 votes
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  2. 163 votes
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    Spas Kakarchev commented  · 

    Currently, the "hover" state is implemented in a way that it is a temporary trigger.
    I.e. you have "hover", but don't have separate "mouse enter" and "mouse leave" events.
    So while the hover is active, nothing else can happen until it's no longer active.
    This same logic is applied to all the animations across Xd. We need to have overlapping actions for hovers and overlays too, if we are to have realistic interactions, similar to how CSS functions.

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  3. 400 votes
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  4. 464 votes
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    Spas Kakarchev commented  · 

    This is probably such a fundamental failure of the whole states feature, that they will need to re-design it from scratch to make it work properly. It was clearly rushed for release to get more people talking about xd. That's why they are still not addressing this accordingly.

    I assume their whole plan is to release such half-baked features for marketing purposes and rework or fix them months or years down the road. Keep in mind some of the most popular requests here have been "in the backlog" for years now - this shows you how much they care about what the users actually need.

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    Spas Kakarchev commented  · 

    It's so weird that isn't the default behavior. It looks more like a bug rather than how it was intended, considering menus with many items with different texts is probably the most common use of that feature.

    I can't even think of a situation where you wouldn't want instance overrides to carry over to all of their states.

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  5. 3,849 votes
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  6. 1,501 votes
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    Spas Kakarchev commented  · 

    It's strange to me this isn't upvoted more :) Maybe it's not needed that much within a studio environment, but if you are independent designer and need to hand off assets to a dev team or an agency, literally every developer I've ever worked with expects a .PSD file. Please don't go with Apple's "deal with it" approach to product design :)

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