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  1. 22 votes

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    Alex commented  · 

    Same problem here. We need an interface that can be scaled to our preferences so the text and other elements increase in size. We need dark mode for accessibility, more contrast and a lot of other improvements to the interface to make it easier to use. The text in the left side panel is way too small and the right side panel isn't much better. It's also gray on gray which makes no sense. has the team looked at this at all? What the priorities here? The devs are putting out features like 3D transforms but we dont have basic preferences or accessibility settings for this program. It's a joke.

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  2. 16 votes

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    Alex commented  · 

    Yes we need to be able to increase the font size and contrast on the interface. Look at this screenshot I attached. This is how it looks on a 27 inch 1440p monitor (with mac OSX scaling enabled!) to 2048 x 1152. The font is way too small and it should be black, not a lighter grey so its really easy to read. The entire sidebar menu for components/layers/plugins is too small. The right side panel where you do most of the work needs the ability to increase the size as well. Also, screenshots won't attach to messages on this forum so I can show what I'm seeing.

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  3. 15 votes

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    Alex commented  · 

    I want the option to disable animated zoom completely. On mac right now, it works as I think it should where it has steps to the zoom and doesn't have this needless transition between them. It's faster and more efficient.

  4. 2 votes

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  5. 694 votes

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    Alex commented  · 

    Adobe XD should get a scaling tool like Figma has where you can select this tool and then resize anything on the artboard and have it scale proportionally with the strokes and sizing of text elements inside. Right now I don't see any way to do this in XD (holding shift on a transform for all selected elements won't scale text as well). It would be great to have this because it's a big time saver when having to resize elements around the canvas and have everything stay proportionate.

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  6. 5,425 votes

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    Alex commented  · 

    PLEASE IMPLEMENT THIS AS SOON AS POSSIBLE. It's been on the backlog for 4 years and everybody wants this. Stop putting in features like 3D transforms when you don't have the basics of this program included like dark mode and keyboard shortcuts for text. Come on man. Also allow the ability to change the canvas color to our needs so it's not just light grey.

  7. 5 votes

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    Alex commented  · 

    We need the ability to scale the user interface independently of the monitor resolution so we can see the text and other elements easily. On certain resolutions (and even 1080p scaling) the text can become way too small and is hard to see. Using a 27 inch monitor with 1440p and the left hand menu text and the right hand menus are way too small and theres no way to adjust them. Please implement interface scaling for XD like Photoshop has where you can change text size and user interface size for comfort and accessibility.

    I feel like this should have been addressed a long time ago, especially before features like 3D transforms.

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  8. 59 votes

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  9. 59 votes

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  10. 1,851 votes

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  11. 519 votes

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  12. 709 votes

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    Alex commented  · 

    Can customization shortcuts be added for any function in the program such as the right hand panel where you do the majority of the work? It would speed up productivity a lot and have to do less mousing between the main canvas area and the right hand panel. For example, a shortcut for fill where you press control + shift + d or something and the fill window pops up right behind your cursor. It might not seem to take a long time to go to the right hand bar for fill or anything else every time but it does over the course of a day. It would speed up workflow a lot. Same goes for shadow, border, etc.

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    Alex commented  · 

    Can customization shortcuts be added for any function in the program such as the right hand panel where you do the majority of the work? It would speed up productivity a lot and have to do less mousing between the main canvas area and the right hand panel. For example, a shortcut for fill where you press control + shift + d or something and the fill window pops up right behind your cursor. It might not seem to take a long time to go to the right hand bar for fill or anything else every time but it does over the course of a day. It would speed up workflow a lot. Same goes for shadow, border, etc.

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    Alex commented  · 

    +1, need this

  13. 1,962 votes

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  14. 8 votes

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  15. 314 votes

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    Alex commented  · 

    It would be good to have a group feature for artboards if you're doing auto animate in prototype mode. For example, if I want to show how the dropdown for a menu works I could group artboards into a "space" or something that would be its own container to organize it. So I could organize menu artboards together that have an animation showing it dropping down instead of all of the artboards scattered about.

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  16. 14 votes

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  17. 126 votes

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    Alex supported this idea  ·