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  1. 3,310 votes

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  2. 416 votes

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  3. 249 votes

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  4. 1,009 votes

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    JL Garcia commented  · 

    Configure the file in a way to tell what fonts the prototype needs and where to find it, Google Fonts, Adobe Fonts, MyWebsite/fonts or whatever they are for this prototype to work without having to install them in a handheld device or the computer where the prototype is gong to be viewed.
    This way we could design using any font necessary, iterate, play with before settle with what fonts are going to be used in the final design. Otherwise we are limited to what fonts the device has loaded.
    A much better solution would be to embed the fonts with the prototype, but if is not possible or difficult, just referencing the fonts to a website may work.
    I only want to use some of the available fonts in my computer in the prototypes. At this time is not possible or very difficult to do.
    Thanks.

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  5. 92 votes

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  6. 83 votes

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  7. 270 votes

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  8. 239 votes

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  9. 398 votes

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    JL Garcia commented  · 

    No fonts in mobile prototype? Really? :(

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  10. 2,719 votes

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  11. 2,509 votes

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  12. 8,056 votes

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  13. 248 votes

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  14. 63 votes

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  15. 315 votes

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  16. 42 votes

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    I’m keeping this one open, but a quick way for your client to share exactly what screen they want to talk about is to send you the URL they have in their browser when they’re looking at the prototype. Because we have deep linking, the URL will bring you right to that artboard.

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  17. 234 votes

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  18. 45 votes

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  19. 115 votes

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  20. 1,792 votes

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