At the point when you are planning something extremely graphical, something like an arcade game, architects who are not really into workmanship heading and visual depiction will generally exceptionally depend on stock illustrations symbolism sites like Shutterstock and Freepik to download designs, layouts and so forth 90% of those designs all come in EPS. Presently what we need to do is, put it in Illustrator or Corel, resize it, trade at SVG or save as AI and afterward import that to XD, which is tremendous issue. Contenders like Sketch been able to help EPS, henceforth its fundamental here too. https://www.kneepillow.com.au/
At the point when you are planning something extremely graphical, something like an arcade game, architects who are not really into workmanship heading and visual depiction will generally exceptionally depend on stock illustrations symbolism sites like Shutterstock and Freepik to download designs, layouts and so forth 90% of those designs all come in EPS. Presently what we need to do is, put it in Illustrator or Corel, resize it, trade at SVG or save as AI and afterward import that to XD, which is tremendous issue. Contenders like Sketch been able to help EPS, henceforth its fundamental here too. https://www.kneepillow.com.au/