288 votesfeature-under-review · 43 comments · Adobe XD: Feature Requests » 02 : Prototype mode · Flag idea as inappropriate… · Admin →
Another thought: Have a shortcut to start a link, like W, and then once the link is started you can hit the number keys to add 10px multiples of padding. (1 = 10px, 2 = 20px, etc.)
1. Click Element 2. Hit "W" 3. Hit "2" 4. Click Destination
That would give you a link with 20px padding, and it would faster than dragging out a wire (current system)
I forgot to add the little draggy dots on the hotspot on the "HotspotPadding--Drag" version. Just pretend they're there.
Add a "padding" field to the popup in Prototype mode. This would extend the hotspot beyond the bounding box of the element. You could even make the hotspot resizable like a normal shape would be, via dragging the hotspot's bounding box. Doing so would calculate padding values in the popup. So it could be as funky as top: 27, right: 20, bottom: 0, left: 19.
Padding is useful in case the designer changes the element after creating the hotspot - it should still match the outer dimensions of the element, plus whatever padding you've specified. This avoids having to create a 2nd element in the design view (Craft style), and avoids having to manually create hotspots and update them every time the design changes (InVision style).
Badly needed - Also, please sync with prototype & design specs, allow viewers to comment on our annotations, and sync the comments back to Design View. That way we never have to leave Design view to communicate with multiple teams and to make changes.
Great workaround, and to XD: We need annotations badly. No design program is doing this right yet. Implementing a toggleable sidebar like this is the 1st step, but syncing these notes to the prototype and design specs, allowing clients and developers to comment on the notes (as 1 thread rather than a bunch of individual comments like most programs are doing right now), and syncing those comments back to Design View would take it to the next level.
I just switched to Figma because of their component (symbol) system. Can we get something like that in XD? They allow overrides on basically everything except for sizing and positioning, and then you can nest an overrided instance into a fresh component to create states, while still allowing the master component to affect the properties of all the instances and states at once. It's an amazing system.
I cant switch until this is implemented, seriously the most used feature in my design process.
Yeessss. If you implemented the pen tool using vector networks like Figma does, you'd have a crazy advantage over sketch. And I'd be really happy
974 votesfeature-started · 22 comments · Adobe XD: Feature Requests » 02 : Prototype mode · Flag idea as inappropriate… · Admin →
2,559 votes260 comments · Adobe XD: Feature Requests » 01 : Design mode · Flag idea as inappropriate… · Admin →
We’ve started working on this feature. Stay tuned, it’s coming soon.
3,092 votesfeature-under-review · 297 comments · Adobe XD: Feature Requests » 02 : Prototype mode · Flag idea as inappropriate… · Admin →
5 votes0 comments · Adobe XD: Feature Requests » 02 : Prototype mode · Flag idea as inappropriate… · Admin →
5,337 votes337 comments · Adobe XD: Feature Requests » 02 : Prototype mode · Flag idea as inappropriate… · Admin →
Reopening the feature request, based on feedback.
Please start this feature asap! I just tried out InVision Studio and the time it saved me to test out an interaction was ridiculous. I still prefer Adobe because of stability, but I caught myself thinking "Huh maybe I should switch to Studio when it is released".
Take a look at how they handle shared element transitions. There are so many areas for improvement with their timeline but the fact that by default it does most of what you want it to do just by naming your layers correctly is amazing. Please implement some sort of animation timeline and make it way better than Studio!
This would be amazing. Check out how Figma does it, that's the one feature that tempts me to use Figma.
What would make it even better is having a dedicated "Annotation" section. All my artboards have a text block below them in my design file where I write instructions for developers. This is time consuming because we have to copy/paste into InVision comments once we go to prototype. It would be the same process with Adobe XD. If we can do it in design mode, it's only 1 step, with much less room for error and way less headaches. If we separate out annotations and comments, that will make sure the annotations don't get lost. That could be as simple as using a separate color for annotations and pinning them to the top of the comment list.
Here's an example of the split view https://xd.adobe.com/view/8c57358f-741e-414e-8781-b7fcefaeb15b/
I would like the option for a split view with these two panels. (Take up the same horizontal space as 1 panel, but split the vertical space so you can see both)
154 votes11 comments · Adobe XD: Feature Requests » 04 : Asset exporting · Flag idea as inappropriate… · Admin →
The feature that allows you to control the position of stroke: inside/center/outside was started and it will be available in the future versions of Adobe XD. Will let you know once the feature becomes available.
I agree and would like to provide an example of a "SVG" cleaner that is really good. At my company, any time anyone exports an SVG it is mandatory to run it through SVGOMG. It greatly reduces the file size and reduces random problems that arise from badly exported svgs. Please take a look at how they do it. If XD has an option to export a bare-bones clean svg like this, it will remove a repetitive step in the export process.