Settings and activity
15 results found
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53 votes
Yes, it makes sense! Once we import SVG, we essentially treat it like any other object. It sounds like you want to ensure that your SVGs retain some “image” properties and be able to swap them the way you can already swap images. I’ll keep this one as open for now! Thanks for getting back to us. :)
-Elaine
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60 votes
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261 votes
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726 votes
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1,442 votes
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27 votes
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4 votes
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110 votes
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20 votes
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Global/Master artboard templates (pin objects across all artboards)
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universal_header_footer.jpg 178 KB -
407e7718-8237-47d3-a651-05edca3ee414.png 15 KB -
Screen_Shot_2016-09-01_at_19.45.36.png 779 KB -
Screen_Shot_2016-07-22_at_4.17.55_PM.png 144 KB -
Screen_Shot_2016-07-01_at_9.02.32_AM.png 10 KB -
Screen_Shot_2016-07-01_at_9.02.26_AM.png 14 KB -
Screen_Shot_2016-07-01_at_9.02.02_AM.png 17 KB
2,857 votesAn error occurred while saving the comment Szymon commented
This could be implemented by simply allowing to select another Artboard as the current one's background, instead of or additionally to a fill color/gradient (in Appearance section).
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234 votes
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607 votes
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802 votes
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Dark Interface (overall UI including side panels) / Dark mode
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Screenshot 2021-02-19 222634.png 29 KB -
Light Mode.png 351 KB -
Dark Mode.png 301 KB -
Untitled-1.jpg 229 KB -
Screen Shot 2019-12-04 at 3.11.59 AM.png 1225 KB -
Screen Shot 2019-12-04 at 3.53.41 AM.png 604 KB -
1 MacOS 10.15.2 beta Catalina.png 358 KB -
Screen_Shot_2017-09-21_at_1.02.42_PM.png 54 KB -
adobe_xd_-_plz_add_color_theme_options.png 2 KB
5,385 votesSzymon supported this idea ·
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805 votes
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IMO the default behavior should be "override", like it is with raster images. Current masking behavior could be achieved with a modifier key (ctrl, alt) if it is really needed.
I can't understand why vector graphics object stored in library cannot be dragged to existing canvas object the same way! It is neither overridden nor masked, just new one is created.