MaMaLy

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  1. 321 votes

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    MaMaLy commented  · 

    I don't even need a recording (there's plenty of web-sharing software that can do that), but I would want to see where the user clicked, even if they clicked on something that doesn't show it in the design. I just want to see a translucent circle under their finger tap. When testing users on mobile devices, you don't get to see the mouse, and can only see where they tapped if it's on an item with tap-triggered component states. Setting those up can be a lot of work for a simple prototype, and will miss taps that happen on areas that don't have component states setup.

  2. 59 votes

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    8 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  3. 58 votes

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    I’ve updated the title to reflect your request. Please note that the current maximum is actually 5s, and you can type the number directly into the interaction popup.

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  4. 426 votes

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  5. 11,539 votes

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  6. 552 votes

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  7. 740 votes

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  8. 89 votes

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    15 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  9. 242 votes

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    20 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  10. 394 votes

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  11. 4 votes

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    1 comment  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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    MaMaLy commented  · 

    Similarly, if a component is used inside a state of another component that isn't currently on the canvas, the "highlight component on canvas" feature finds 0 results. If you delete it, now you've damaged the yet-to-be-used states of the master component. It would be nice if instead of saying "0 results" if it said "0 instances on canvas. 3 instances in component states."

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  12. 2 votes

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    0 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  13. 1,094 votes

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  14. 1,700 votes

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  15. 16 votes

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    MaMaLy commented  · 

    I am still desperate for this. When my project has lots of instances of very similar screens, seeing something in the preview really does not tell me what artboard it's on. I often find things that need to be fixed by clicking through my prototype, then once identified, I'm finding it very hard to find the artboard that needs to be corrected.

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    MaMaLy commented  · 

    How does this not have more votes?? This would be a huge time saver. I'd love to just context/right click in the preview window and select "Jump to Artboard".

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  16. 1 vote

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    0 comments  ·  Adobe XD: Feature Requests » 01 : Design mode  ·  Flag idea as inappropriate…  ·  Admin →
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  17. 753 votes

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  18. 2,695 votes

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    MaMaLy commented  · 

    While we wait for this, here's a workaround. You simply link up a component, and while in prototype mode you copy, and then select all the artboards where you want it pasted, and then paste. It pastes the component in place on all artboards at once with all prototype links intact. The only PITA part of this is that you have to remember to do that again every time you make a change, and if you have a different on-state visual for each link those would have to be updated per instance (or else maintain a different master component for each on-state.)

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    MaMaLy commented  · 

    XD needs master pages, like in InDesign, but I imagine it a little simpler here. In InDesign, a page is either a master or a regular page, and they're stored separately. You have to turn a page into a master page, which I'd hope you don't have to do in XD. In XD, it would be great if any artboard could simply apply another page as its underlying image. You could manage it from a dropdown right by the artboard name-- something like, "Based on Page xyz". And then, if you're zoomed out far enough, maybe when you roll over that control, it might highlight the master page with a thick border, and any other pages based on it with a thinner border of the same color. A control to "Jump to Master" would help you easily find it in your sea of artboards when you need to make edits to the underlaying layer.

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  19. 555 votes

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    MaMaLy commented  · 

    While we wait for this, here's a workaround. You simply link up a component, and while in prototype mode you copy, and then select all the artboards where you want it pasted, and then paste. It pastes the component in place on all artboards at once with all prototype links intact. The only PITA part of this is that you have to remember to do that again every time you make a change, and if you have a different on-state visual for each link those would have to be updated per instance (or else maintain a different master component for each on-state.)

    This should not be considered an XD dead end.

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    MaMaLy commented  · 

    We definitely need the capability to have global navigation without having to hook it up on every single screen. However, I'm not sure that tying this to symbols is the right solution unless symbols get a big facelift.

    My symbols are a total mess because I work with other designers who work in separate XD files and often copy/paste designs between documents. Every time we do that, it creates new instances of symbols that are already in my original document. So I end up with 20 instances of the same symbol, and have no way to manage them. Managing the symbols in the cloud isn't a solution that will work for Enterprise customers that block cloud access.

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  20. 1,189 votes

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    MaMaLy commented  · 

    My guess is that Adobe hasn't implemented this yet due to performance concerns. I run into major performance issues in Sketch, and I'm always told that it would help if I didn't have multiple pages. The "infinite canvas" in XD is much more finite than in Sketch. But performance in XD is lightyears better, so I don't mind the limited canvas size. So-- if not having pages helps to force us into having manageable file sizes that perform well, then so be it. I do like the pages feature, and I'm sure I would use (and misuse) them if I had them. I just hope that Adobe doesn't compromise performance for this feature.

    As for panning around and looking unprofessional-- I just run a preview window on one monitor and run my XD designer on the other. I only share the preview window. Whatever artboard you click on shows up in the preview, so your client can see your updates realtime without all the clutter of you zooming and panning around. I love that the preview window stays on top even when working in the designer, so that if I'm not using multiple monitors I can still see the preview while making edits on another part of the screen.

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