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344 votesJohn O supported this idea ·
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7 votesJohn O supported this idea ·
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84 votes
I can’t comment on the state of design, but what I can do for you is to merge the other story into this one, which will notify all of the other people who upvoted for it. That being said, it’s likely that people are beginning to go all-vector, which negates the need for bitmap 9-scaling if you have fixed point corners.
-Elaine
An error occurred while saving the comment John O commented伊藤弘樹, that's great. I made my own workaround by slicing in photoshop and placing everything the same way, nice to be able to skip a couple steps.
Adobe should still implement it properly into XD though, the alignment is never quite perfect between the slices with workarounds and at some point they have to realize that this is an extremely useful feature that would enable more game developers to use XD.
An error occurred while saving the comment John O commented@Elaine I can guarantee bitmap is not going away anytime soon. This is important for game development, as you can see from the various comments people are posting here. It's definitely one of the top issues keeping me from designing in XD.
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316 votesJohn O supported this idea ·
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20 votes
As an update on this, this is a limitation of the UWP platform. I’m keeping this open in case Windows decides to update their security platform to allow selecting outside of the window.
An error occurred while saving the comment John O commentedIt seems like a serious limitation to not be able to color pick outside the window. Can we at least color pick from other XD windows? I mix bitmaps and shapes so it would be very useful
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9 votesJohn O supported this idea ·
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1,111 votesfeature-under-review · 49 comments · Adobe XD: Feature Requests (Read-Only) » 01 : Design mode · Admin →John O supported this idea ·
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9 votes
You should already be able to copy and paste vectors from both Illustrator and Photoshop. In Photoshop, you’ll need to copy as vector in order to paste into XD. For more about both, please read: https://helpx.adobe.com/experience-design/help/working-with-external-assets.html
I believe we also support transparent bitmap layers from Photoshop as well on Mac.
Please let us know if this answers your question!
-Elaine
An error occurred while saving the comment John O commentedWhen copying from Photoshop on Windows 10 transparency is not preserved. Drag and dropping a PNG does preserve transparency however.
It would certainly speed up the workflow if you didn't have to export transparent images before adding them to XD.
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1,851 votesJohn O supported this idea ·
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39 votesJohn O supported this idea ·
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117 votesJohn O supported this idea ·
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144 votesJohn O supported this idea ·
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2,719 votesfeature-under-review · 108 comments · Adobe XD: Feature Requests (Read-Only) » 02 : Prototype mode · Admin →John O supported this idea ·
Share mode screws with muscle memory, on windows you can zoom in the other two views with Ctrl+Mouse Wheel, but when you change to the share tab it starts scrolling the view vertically instead.
I'm not sure why the share tab was even added, the old functionality was a much neater implementation.