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  1. 344 votes

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  2. 7 votes

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    John O commented  · 

    Share mode screws with muscle memory, on windows you can zoom in the other two views with Ctrl+Mouse Wheel, but when you change to the share tab it starts scrolling the view vertically instead.

    I'm not sure why the share tab was even added, the old functionality was a much neater implementation.

  3. 84 votes

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    I can’t comment on the state of design, but what I can do for you is to merge the other story into this one, which will notify all of the other people who upvoted for it. That being said, it’s likely that people are beginning to go all-vector, which negates the need for bitmap 9-scaling if you have fixed point corners.

    -Elaine

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    John O commented  · 

    伊藤弘樹, that's great. I made my own workaround by slicing in photoshop and placing everything the same way, nice to be able to skip a couple steps.

    Adobe should still implement it properly into XD though, the alignment is never quite perfect between the slices with workarounds and at some point they have to realize that this is an extremely useful feature that would enable more game developers to use XD.

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    John O commented  · 

    @Elaine I can guarantee bitmap is not going away anytime soon. This is important for game development, as you can see from the various comments people are posting here. It's definitely one of the top issues keeping me from designing in XD.

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  4. 316 votes

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  5. 20 votes

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    As an update on this, this is a limitation of the UWP platform. I’m keeping this open in case Windows decides to update their security platform to allow selecting outside of the window.

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    John O commented  · 

    It seems like a serious limitation to not be able to color pick outside the window. Can we at least color pick from other XD windows? I mix bitmaps and shapes so it would be very useful

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  6. 9 votes

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  7. 1,111 votes

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  8. 9 votes

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    You should already be able to copy and paste vectors from both Illustrator and Photoshop. In Photoshop, you’ll need to copy as vector in order to paste into XD. For more about both, please read: https://helpx.adobe.com/experience-design/help/working-with-external-assets.html

    I believe we also support transparent bitmap layers from Photoshop as well on Mac.

    Please let us know if this answers your question!

    -Elaine

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    John O commented  · 

    When copying from Photoshop on Windows 10 transparency is not preserved. Drag and dropping a PNG does preserve transparency however.

    It would certainly speed up the workflow if you didn't have to export transparent images before adding them to XD.

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  9. 1,851 votes

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  10. 39 votes

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  11. 117 votes

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  12. 144 votes

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  13. 2,719 votes

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