Settings and activity
22 results found
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64 votes
An error occurred while saving the comment Matt supported this idea · -
5,424 votes
An error occurred while saving the comment Matt commentedOkay, this is getting ridiculous now. FIX THIS. It's giving me migraines working in XD, I'm serious. If this isn't sorted soon we'll be switching to Figma permanently.
An error occurred while saving the comment Matt commentedWhere are we with this? It's been "In the Backlog" since *** 2016 ***
Just so you know, this is one of many reasons we've added Figma to our toolkit, it will be replacing Adobe XD because the development on it is too slow, and never seems to address features / issues we actually need.
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6 votesMatt supported this idea ·
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11 votesMatt supported this idea ·
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9 votesMatt supported this idea ·
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1 voteMatt shared this idea ·
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803 votes
I’ve tweaked the title so it covers only exporting animation to GIF format. This will help keep our feature list fine-grained so we can get a better picture of which are the most important.
For the other formats that were originally mentioned here:
- Export animation as a video — exporting to MOV (QuickTime) is supported now, via the Record button in the Preview window. If you need to save in a different video format, please file a new suggestion with details.
- Export animation as HTML/CSS/JS — please upvote https://adobexd.uservoice.com/forums/353007/suggestions/13198020-export-html-css-animation-code
- Export animation as Flash SWF — please file a new suggestion if you need to export to this format.
Matt supported this idea · -
1,526 votesMatt supported this idea ·
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1,728 votesMatt supported this idea ·
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1,851 votesMatt supported this idea ·
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8,056 votes
Reopening the feature request, based on feedback.
Matt supported this idea · -
1,472 votesfeature-under-review · 342 comments · Adobe XD: Feature Requests (Read-Only) » 01 : Design mode · Admin →
An error occurred while saving the comment Matt commentedYES!
This behaviour absolutely needs to change, right now components are pretty useless as a result.
If you resize the DEFAULT state, those changes should propagate to the child states.If you resize the child states, they should be unique. I cannot believe it was designed this way.
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9 votesMatt supported this idea ·
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24 votes
An error occurred while saving the comment Matt commentedYES!
Right now we cannot prototype a button with a different style when the mouse is clicked and held down, for a UI prototyping tool XD has SO much missing
Matt supported this idea · -
184 votes
An error occurred while saving the comment Matt commentedXD is also missing mouse down and mouse up events.
Right now we cannot prototype a button with a different style when the mouse is clicked and held down, for a UI prototyping tool XD has SO much missing.
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32 votesfeature-under-review · 5 comments · Adobe XD: Feature Requests (Read-Only) » 01 : Design mode · Admin →Matt supported this idea ·
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1,218 votesfeature-under-review · 72 comments · Adobe XD: Feature Requests (Read-Only) » 02 : Prototype mode · Admin →
An error occurred while saving the comment Matt commented100000000000000% need this.
Being able to set / get variables and branch based on those variables is essential.
Right now I have to duplicate entire flows just to allow a different outcome based on where the user entered into each flow.
All that would be so much easier if I could set a state and branch on whether it's one value or another.
Matt supported this idea · -
1,774 votesfeature-under-review · 81 comments · Adobe XD: Feature Requests (Read-Only) » 01 : Design mode · Admin →Matt supported this idea ·
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2,013 votesMatt supported this idea ·
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1,792 votesfeature-started · 39 comments · Adobe XD: Feature Requests (Read-Only) » 02 : Prototype mode · Admin →Matt supported this idea ·
While the hotkeys for 'Bring Forward' ( CTRL ] ) and 'Send Backward' ( CTRL [ ) work, drag and drop would be useful still too.