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  1. 1,526 votes

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  2. 92 votes

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  3. 149 votes

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    This is something we’d like to get more feedback on.

    a) Some apps (such as Adobe Illustrator and InDesign) behave the way XD does now: reducing fill opacity (not overall object opacity) keeps the whole shadow visible but reduces its opacity in proportion with the fill color’s opacity. At zero fill opacity, the shadow is completely gone along with the fill (unless you have a border, in which case you have a thin ring-shaped shadow left).

    b) Other apps (such as Photoshop or Sketch) behave differently: reducing fill opacity leaves the shadow’s opacity at full strength, but clips the shadow so you don’t see it through the translucent fill. At zero fill opacity, in the middle of the shape you can see what’s behind it completely unobscured, but outside the shape’s edges you still see the drop shadow at full strength.

    Which one do people prefer? Do you need to…

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    Steve O'Connor commented  · 

    Def. prefer separate, as with Photoshop / Sketch.

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  4. 237 votes

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  5. 19 votes

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    Steve O'Connor commented  · 

    Forgot - .clr format!

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    Steve O'Connor commented  · 

    @Peter Flynn

    Going back to your May request:
    c) The ability to load your own predefined color libraries for quick access within XD!

    Format - At least .ase, html and zip would be useful.

  6. 2,872 votes

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  7. 39 votes

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    Steve O'Connor commented  · 

    Currently if I want to rearrange artboards - for instance, if I want an alternative for a previously created layout - I have to move them all around to slot the new one in where I want it.

    It would be great if the artboards reshuffled to accommodate.

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  8. 1,218 votes

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  9. 2,509 votes

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  10. 8,057 votes

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    Steve O'Connor commented  · 

    The reason I need to create prototypes is to get both my team and clients to understand the difference these micro interactions can make, and to show how they work. They create context and an app's personality.
    They understand screen transitions, it's the details that require prototypes.

  11. 1,151 votes

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