Adobe XD: Feature Requests
We love to hear feature requests for Adobe XD from you! UserVoice works best when you file a single idea per submission, but feel free to file as many submissions as you’d like!
Please include:
- Description
- Why is this valuable to you?
- If possible, an image or movie to help us understand what you’re talking about
IMPORTANT: On August 30, 2019 User Voice Bugs forum will transition to read-only.
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Animate individual elements separately (custom animation transitions / microinteractions)
Support for simple animation.
Example: Show/hide a slide or push menuThis would enhance a demo and engage prospects that are familar with common application patterns.
6,458 votesReopening the feature request, based on feedback.
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Carousel / Side-scroll / Horizontal Scroll
Ability to create and customise content carousels or slideshow type scrollable areas.
Currently there is a "scroll" feature in build, but it seems to be about page scroll and up/down scrollable areas.
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Screen Shot 2019-11-13 at 2.53.05 PM.png 151 KB -
Screen Shot 2019-11-13 at 2.49.29 PM.png 594 KB -
ProtoPie.jpg 78 KB -
Horiz Scrolling.png 264 KB -
design.png 276 KB -
preview windows.png 265 KB -
preview.png 351 KB -
Screen_Shot_2018-04-24_at_5.16.08_PM.png 211 KB -
2-1-telaDescontos.png 220 KB -
Medium.gif 3339 KB -
AppleStore.gif 2212 KB -
AppStore.gif 2073 KB
4,464 votes -
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Global/Master artboard templates (pin objects across all artboards)
Ability to have a single object (or group) break out of its artboard and cross multiple artboards within a single prototype. The simplest use case is the creation of a global navigation bar that spans across multiple screens. This object's interactive elements would also work across multiple screens as well, and any edits to this object would update across the rest of the screens.
Easy interaction management and editing. Also provides consistency with consistent elements within an experience.
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universal_header_footer.jpg 178 KB -
407e7718-8237-47d3-a651-05edca3ee414.png 15 KB -
Screen_Shot_2016-09-01_at_19.45.36.png 779 KB -
Screen_Shot_2016-07-22_at_4.17.55_PM.png 144 KB -
Screen_Shot_2016-07-01_at_9.02.26_AM.png 14 KB -
Screen_Shot_2016-07-01_at_9.02.32_AM.png 10 KB -
Screen_Shot_2016-07-01_at_9.02.02_AM.png 17 KB
2,110 votes -
Gestures - swipe, pinch/zoom, force touch
In order to full use this as a UX professional, I would have to have the ability to include gestures, most critically for handing a stakeholder a wireframe or design. Gestural swipes, two-finger zoom, force-touch, etc. Otherwise I don't think too many experience UX professionals will be able to properly communicate core functionality and the behavioral imperatives incumbent to the process.
1,949 votes -
Text input field with actions based on value
For prototyping and user testing, a text input field control would be very helpful. Bonus if you could apply actions to enter / submit based on different strings.
1,746 votes -
Interactive Prototyping for User Testing
I use JustInMind to prototype Web and Mobile apps that I then user-test. The JIM application is less than optimal, but to attract a broader Human Factors / Usability / Design audience you're going to need a lot more than "scrolling."
Interactive elements such as text fields, check boxes, drop-downs, etc. that can all be connected, responding to user inputs as needed, in a manner that replicates a real application in its native environment is what is needed.
I look forward to that day, as your design tools and simple, visual linking paradigm are certainly winners.
852 votes -
Logic in prototyping - conditional behavior, branching, if/then
To be able to prototype for usability testing and demonstrations there needs to be a bit more intelligence around how experiences are joined up togehter.
If clause example:
If user makes choice a, do x. If user makes choice b, do z. And so on.Variables:
When user makes a choice/clicks/fills in a field etc. assign a variable. Then allow designer to use variables in an if-clause to make decision which roots to go down.Thank you :)
602 votes -
Custom Scroll Animation Behaviour
Most of modern apps have some custom behaviour - for example
In user profile, you see big profile picture, but when you scroll down to see user posts - picture gets smaller and moves to the corner.
Would be cool to be able to treat scroll position as kind of keyframes timeline, where you can modify styles of some elements and tween them depending on how much some view is scrolled.
Some tools have kind of similar option - https://www.youtube.com/watch?v=jRHuAq4PqQo - check first 30 secs.
516 votes -
Export interactive PDF with clickable "PageTo" links
Please add the option to export all artboards of the prototype as a PDF document of many pages, preserving prototype interactivity saving links as PDF internal "pageTo" links (or invisible linkTo rectangles).
So that in this way the prototype can be navigated in the PDF file like on a web page (transitions excluded of course).
This would allow a very efficient "deliverable" design document for the client.459 votes -
Update interaction wires across symbols / components (keep in sync)
Adding a wire to an object inside a symbol or changing a wire inside a symbol should create/change the same wire/link across other instances of that symbol in the same way styles/text etc changes other instances.
This would allow navigation to be edited throughout a project.
I love the convenience of symbols, and I love that we can now add links to objects within a symbol, but not being able to propagate that interaction to other symbols is a problem for me.
427 votes -
Create separate, custom hotspot areas (e.g. larger than the visible shapes)
Now you can connect layers but what if you want to connect a hit area larger than a layer? Now you can work around this by drawing a rectangle behind the area and linking that up, but it would be great to be able to draw actual hotspots.
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Screen_Shot_2017-09-12_at_1.22.50_PM.png 17 KB -
Screen_Shot_2017-09-12_at_1.26.29_PM.png 17 KB -
HotspotPadding—Drag.png 84 KB -
HotspotPadding—0.png 79 KB -
HotspotPadding—20px.png 84 KB -
Screen_Shot_2016-10-26_at_12.12.43_PM.png 379 KB -
Screen_Shot_2016-10-26_at_1.06.14_PM.png 375 KB -
XD-DefineLinkPadding_ThomasHallgren_06b.png 42 KB -
XD-DefineLinkPadding_ThomasHallgren_10a.png 45 KB -
Screenshot_2016-05-24_17.38.28.png 118 KB
341 votes -
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Ability to view team prototypes
Ability to view team prototypes. Similar to how you can view team assets. So that I as a creative director, or other team members can quickly find and reference prototypes completed by other team members
21 votesWe are exploring some ideas around this. If you have more ideas on how you think this should work, send me mail. How would you define your team, for example?
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