Color Agnostic Character Styles
I want the option when setting up character styles that there doesn't need to be a color associated with the character style.
For example, I set up my H1, H2, H3 with their respective font families, font weight, & font size. But my design has different background colors. Sometimes my H1 is lack on a white background, which is how I set it up in the Character Styles. While other times my H1 is white on a black background,. But if I change the H1 to white it no longer correlates to the H1 I setup in my character styles unless I create another H1 variant that has the color white.
I would like if my character styles were color agnostic so I can make sweeping changes when editing my text without having to create multiple color variants of my character styles
Wael Elbanna commented
Please update this, it's very confusing.
Mark Anthony Sarmiento commented
One solution I did for this limitation is to make the text a component, then apply the color change on its instance. This way when I need to change the character style I'll just go to the main component and change the style there. I hope this helps.
It's now Aug 2021, and still no update. This is the stuff that's infuriating about Adobe. Every year they announce a bunch of new features to please investors, and neglect the basic ease of use features/minor conveniences. If Figma releases a native app (not a web container like the current), or Sketch gets robust prototyping...I swe...Anyway please for the love of [preferred deity], would you add this feature ASAP.
UX Designer commented
This is one of those minimums for improving the use of both styles and text in XD.
I know I've made this comment and feature request before but we really need character styles separated from paragraph styles and much better text tools in XD. The general lack of support for basic features like vertical text alignment, bullets and numbering, etc. is frequently a pain point, not to mention some of the more 'robust' features available in InDesign that would be hugely beneficial here (indents, paragraph spacing, drop caps... the list is extensive).
Thịnh Quản commented
Yes please, this problem has been here since the beginning. I switch to others competitors just because of this.
Update on this ridiculous limitation pls?
It's clear now why multiplayer editing was prioritised: because it takes a whole team of designers to maintain character styles.
Can someone from Adobe please provide an update on this? It would be good to understand if this request has been reviewed or not this seems like a pretty simple feature that XD should have.
The fact that this hasn't been implemented yet is so ridiculous when other competitors have this out of the box. My team is now considering pivoting to one of those options as this is just unmanageable in it's current form. Making Character Styles for every color variation is so backwards.
Scott c Schweigert commented
Please add this. no one wants to have triplicates of characters styles because they're all different colors.
Thomas Hogan commented
this is super super annoying, please fix
Tony M commented
It would be good to understand if this request has been reviewed or not. This is one of the items that makes our team strongly consider competitors.
I think the most important thing here is to remove the color from the character style and allow the color applied to be chosen from the color palette, as those are already named. From our experience the colors applied are typically chosen from the existing color palette of our guidelines and not unique to the character style, so merging the 2 makes it very hard to manage.
Please for the love of god make this simple change.
Andy Weir commented
Yes! Yes! Yes! Please!
Joyce Lin commented
Please add this! It's a horrible constraint when trying to make global changes on a big project.
Please fix this Adobe! We need more robust character styles.
Benjamin Wasula commented
When defining character styles in the assets panel, they should be independent of color.
Consider a H1, at some point this H1 could be colored black or white at some other instance. Any change made to the H1 on the assets panel should apply the new style to both H1 instances irrespective of their color, and or, any other H1 instance used throughout a design project
This eases work whenever any changes are needed.
Daniel Robert Prieto commented
Please do. Either make character styles work like Figma where the colours are disconnected from the character styles. I can't create big projects in XD for this reason. It makes no sense in the current estate.
consider just copying figma if your team can't do something well
Shameful Adobe! All the fancy updates and you can implement this basic thing in two years since it has been requested. Users are right to migrate to Figma.
Thibaud Van Vreckem commented
I'm sorry to say that the way the global style variables are implemented in xd leaves a lot to be desired...
The existential purpose of Global Style variable is to allow global editing.
if a new character style needs to be created for each possible color of that character style it defeats the purpose and even more so considering that colors can be saved as global style variables in their own.