XD export feature to xCode
Add xCode export to the list of functions... great for informative apps
Can you tell us more about how you’d like this to work? Do you want XD to export image assets and insert them directly into the correct folders/filenames in an existing Xcode project? Or do you want XD to generate Objective-C / Swift code to create a brand new Xcode project?
import adobe XD projects in an apple xcode compatible format so that app development is simple and that by exporting the project the code is compiled
So I recently started learning app design. But I found android studio designing experience not to be very intuitive. Then I found out about Xd app layout designing and I found it very easy to use. But again by some unknown reasons you haven't made fully functional.
So basically you have missed the most important feature. That is to simply allow user go to Menu->Export-> Android studio or Xcode (Obviously export selected and so on)
Users could simply design an app in adobe Xd and export design to an android studio in the form of a project folder that contains all the files with assets in various dpi (what is available now).
Don't export it as screens but each individual icon and every asset in all dpi resolutions. I'm only learning
Buttons, input fields, and all interactive things must be exported in XML Files. Because someone has to basically this same thing this same thing twice with every single element. This is a must. Otherwise, you design it once in adobe Xd and then I have to redesign it again in Android studio exactly the same way with the same look and even functionality?
Even linking can be generated with one line of code. You got all the variables. I cant understand. Why this is not a thing?
Why do I have to download some plugins to do this from someone that cant invests money in this like Adobe and make it work flawlessly? So people don't have to do a job twice.
A user could define the functionality for on asset as "button", "Image view",'' input field'', "background-color", "Text" and so on . Code could be generated for all assets that are linked to that asset. You don have to offer as many features as Android studio. Someone has to design exactly the same thing in XML code but you offer conversational design programming that we cant use in our projects because you don't convert your code that shows us graphics on our screens into XML that can be used in the actual design.
Basketball Gamer commented
I would like it to generate a new xcode file.
Basketball Gamer commented
I don't mind because I'm trying to place ads in my app and both work for me.
I'm trying the Avocode (dot) com solution
Would be a dream (for us, not for them) to have this inside XD!
See attached, what happen when I select a block inside my design (it opens natively XD files!)
XD needs to generate Objective-C / Swift code!!
That would be a killer update and Adobe will win the race in bridging UX/UI and Developers.
I will join this revolution. My money is in Adobe.
used this tool before but I really hope in the near future xd can develop a native developer plugin for Xcode like it. Will sure be more stable for xd users & make asset communication between des & dev teams even more seamless
To summarize, we all want to be able todo one thing: export an XD UI artboard set to Xcode as a "new project."
1. artboards as View Controllers composed of individual elements (assets, symbols, text, photos)
2. assets in place with colors and sizes the same, assets in svg format, text in same format AS text, artboard titles as Controller View Titles, bars/"buttons" in XD export as separate pieces with their animation functionality
3. animated transitions in place and working between artboards/view controllers
4. Same format settings as XD artboards/assets (scrolling points, auto resize, shadows, borders, etc) like he said --> https://adobexd.uservoice.com/users/186292575-viacheslav
Logistically, I say have an export checklist like:
A. New or Add to/Update existing project? (formerly exported xd ui has been updated so a whole new one isn't created it just "updates" former export)
B. Artboards to "Controller View" or to assets or to ______ or _____
C. Add special fonts? Y N If Y, from Adobe Fonts? Google Fonts? Upload Font files?
D. Keep colors? Y N
E. Export images as PNG, JPG (etc)
F. Export assets as SVG?
G. Keep special formatting? (shadows, borders, scrolling, scrolling positions, etc
H. Keep animations/transitions? Export triggers as "buttons"?
Does that include everyone's main wants??
Thanks Adobe!! Loving XD now on to Xcode! (if I am both designer and coder, which I currently am, no reason to waste time in XD if I have to redo everything in Xcode, right?)
PS OMG the glitchiness of Id or Ps and the crashes --with no decent transitions/ interactions and lack of easy flow bt multiple artboards and the complex UI as opposed to clean easy simple gorgeous XD ui...no way I'm going back to those, even with the export feature.
Max Wyss commented
To answer Peter Flynn's question, I would see two stages; first export the assets/items to an existing project. In a second phase, creating a new project would be very interesting.
Marcos Ravena commented
Hello, guys. In my brief search for something like that, I have found some tools that export PSD layouts to XCode (you need prepare your PSD file with some commands and name of layers to work fine).
My point is: I knew recently a site that converts XD files to PSD files. Like magic, simple and quick. Sometimes you just need make few adjustments in texts if you are using non default fonts.
So, with your XD file converted to a PSD file, you just need to convert it to XCode project. In theory. I don't test it. But...
You can think: "so, would be more simple if I just make my layout directly in Photoshop?"
The quick answer is YES!
But, a lot of people are using XD to make prototypes, with navigation, interactions etc. Photoshop can't do that.
Anyway, just sharing a possibility that came in my mind.
Please! XD to generate Objective-C / Swift/XML code to create a brand new Xcode project. How close are we to this being possible? Thank you so much!
Designing a (IOS) prototype app with XD works perfect.
Coding in Swift through X-Code works perfect too :)
Linking the prototype from XD with the code from X-Code and launching the actual product in the app store would mean to melt the best of those two worlds!?
What do you guys think?
William Davis commented
Either way, but I like the concept of developing the UI first in XD then creating the Xcode project using the imported UI
Evan Alexander commented
we really need for XD it a pain to export to xcode
It could be a « save as » feature to create a xcode project
As a UX Designer and Swift developer, I would absolutely love the ability to export an XD project to a new Xcode swift project. Properly constrained assets in either Swift code or Storyboard would be wonderful. :)
Boyo Darwin commented
I would like to export my Adobe XD project to a new XCode project. This should be quite simple. XCode is based on storyboards, which is pretty much what XD is. This could work by importing the assets and creating the default XCode project files, and inserting the design into the storyboard. For example, I just finished designing a simple informative app. I want to put this into XCode, but it is much simpler to create prototypes on XD than to actually put it into XCode. If you could add a function that would create a boilerplate, or "template", that would be fantastic.
XD to generate Objective-C / Swift/XML code to create a brand new Xcode project
It would be incredible to get an output .xib file using auto-layout from an XD art board.
I know there would be an extra step of opening, then copying the xib into Main.storyboard but the time savings would easily make up for that without having to hack into Main.storyboard (though, maybe that's not a horrible idea?)
Yes please I need this