Enable timed transitions (not triggered by user interactions)
Enable timed transition, something triggered by timing and not by user interactions (e.g. a notification from a server or a splash screen going away in a couple of seconds).
We could do with some automatic timed transition between screens
We definitely need this for user testing and provide a better UX for prototypes.
So in the tutorial we make a splash screen, but we actually never implement it! I tried and I couldn't find any way to make a transition after a certain time happen.
Totally agree. Developing IoT solutions I really need this feature. Why it not here yet??????
In prototype mode have the option of linking to screens that disappear automatically after 1 second. For example after you perform a new task and you get positive feedback.
In adobe XD UI, it could be one of the options once you click on the blue arrow. "Link to this artboard but no need to click to return to the same artboard.
It would be nice to define a different transition trigger, e.g. auto transition after some time.
This would be very useful. It's important to be able to indicate anticipated load time when building a prototype - otherwise the stakeholders get used to things loading instantly.
yesss! please, I want a message to appear and fade out without any user input! please adobe, that and horizontal scrolling (like in spotify's albums)!!
A feature in prototype panel to set a period of time to Slide to another artboard
like the auto slide option in microsoft powerpoint.
Badly need this. Some prototypes need timeout error messages and sequences of screens that do not have any user input / clicks. Not having this item will be a deal breaker on XD for me unfortunately.
This feature is in InVision, which I why I like InVision so much. It allows me to create an app that has 'time-outs' or random messages that appear after a certain time. With Adobe XD I cannot do this (yet)
At the moment (that I can see) there's only simple on-click transition animations.
It'd improve the flexibility greatly if you could automate sequences or transitions with a time delay.
A splash screen that loads, waits 1 second, then auto-transitions to the homescreen of the app.
on tap, move this object in this way, then move this object after 0.2 sec etc.
That way you can create more complex object-oriented transitions rather than clickable JPEG's like we have at the moment.
The artboards have separated components. We should be able to make use of that beyond making them a hotspot.
I downloaded the tutorial exercise and then I created the "splash screen", but then feel disappointed when I switched to prototype mode, because if I link the splash screen to the original home, then I need to click on the "splash screen" to get there. But in real app, it switches automatically, I feel it will be nice to have this feature!!!!
+1 We need this. SomeActions like Dialogs popping-up are always triggered by a user touch gesture. Thanks
I'd like to add an extra timer capability. In addition to "After X seconds Transition to artboard X ", I'd like to leverage the Overlay feature: "After X seconds show overlay using artboard X". This would allow simulating alerts popping up after a few seconds.
Note that the overlay should be interative, so that I could click on something in it, to transition to another artboard.
Also, needless to say that animated GIF support would go really well with the timer feature.
Essential requirement 8•)
This is a key prototyping feature which enables the simulation of splash screens but most importantly, inline loading spinners (which will be enhanced by the upcoming overlay feature).
So imagine clicking a button which refreshes an area of the screen, and before showing the refreshed content, you want to show the animated loading spinner for a second or so. This is what a timer feature would enable.
Please vote if you want this one!
This would be huge in the short-time I've worked with XD. Would love this for loading screens and logins.
Harun Alikadić commented
useful for example when prototyping contextual help dialog modals
absolutely. It's critical in prototyping to be able to build in the timing of server response/interaction. I find this particularly useful when showing log in screens where it takes time to authenticate a user log in, or when performing searches where the results take a few seconds to be returned.
If I design my prototype without timing built in, clients have a tendency to have an unrealistic expectation of how snappy things will be in final build.