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Gestures - swipe, pinch/zoom, force touch

In order to full use this as a UX professional, I would have to have the ability to include gestures, most critically for handing a stakeholder a wireframe or design. Gestural swipes, two-finger zoom, force-touch, etc. Otherwise I don't think too many experience UX professionals will be able to properly communicate core functionality and the behavioral imperatives incumbent to the process.

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Nate Hook shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →


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  • Terence Waters commented  ·   ·  Flag as inappropriate

    I'm very surprised this basic feature for demonstration is missing from XD. Being able to showcase a live prototype using gestures and movement is a basic need, when it comes to talking to clients.

    I see this is available using the "Drag" function, though it was a bit confusing initially on the application. I think this needs to be updated as a standard gesture option, rather than Drag, to avoid the confusion.

  • Anonymous commented  ·   ·  Flag as inappropriate

    Any update on this? Being able to prototype more advanced gestures is really needed.

  • Soren Romer commented  ·   ·  Flag as inappropriate

    Is there any news on this? The ability to use standard mobile gestures on prototypes, eg. swipe on an element, to be one of the last missing pieces before I can fully embrace XD.

  • Joe commented  ·   ·  Flag as inappropriate

    If I understand this correctly, Nate is referring to prototype mode. Having gestures, force touch, etc. in prototypes.

  • AdminCorey Lucier (Adobe) (Admin, Adobe) commented  ·   ·  Flag as inappropriate

    I am not sure what platform you are on but the zoom tool in the tool bar supports both zoom in and out, as well as zoom to a specific region that you draw with the tool.

    To zoom in on Mac just hold down Option key while clicking, the cursor will change to a minus instead of plus to indicate zooming out.

    With regards to grabbing the canvas and moving across the document you can just hold down space key and the cursor changes to a hand and you can grab and drag.

  • Anonymous commented  ·   ·  Flag as inappropriate

    There is a 'zoom-in' tool, but it also needs a 'zoom-out' tool on the left side bar. This is necessary ,in case one uses only a mouse and does not have a laptop with touch pad.

    It also needs a tool to grab and move across the window as in a google map, to move from one artboard to another without using the touch pad.

    Hope to see the above features in the future.


    Mariam Reba Alexander

  • Lilly Karak commented  ·   ·  Flag as inappropriate

    Every app has swiping now (and even websites), so this is crucial. Particularly frames switching slowly if you swipe slowly (following your finger), instead of a more automatic movement. Fluidity is better UX

  • Danielle commented  ·   ·  Flag as inappropriate

    It would be great to see gestures implemented. With the ability to have overlays slide in and out it would be nice to be be able to swipe

  • Bruce Thomson commented  ·   ·  Flag as inappropriate

    Ability to swipe left / right between a set of images (for example). This is different to scrolling. The swipe needs to stop at each image whereas a scroll is entirely a fluid motion and can stop anywhere. I hope that makes sense.
    As far a I can see, a swipe is a very common feature in most apps, so would be an important addition!

  • Patrick Whittingham commented  ·   ·  Flag as inappropriate

    I concur that using 'javascript' events should be part of XD.

    DoubleClick, swipe, swipeleft, swiperight, swipeup, swipedown, rightClick, pinch zoomin, pinch zoomout - to name a few events.

    This shouldn't be too hard if one just added these events for the designer and perform their action if the user does these events.

    Release 1: Only allow to 'know' one event for a given object at a time (ie., Pinch Zoomin only and not all of the pinch events for the same object.

    Release 2: All multiple events (ie., all pinch events) for a given object. (nice to have but Release 1 is a must) !

  • Nick Rossi, Designer, Penn State University commented  ·   ·  Flag as inappropriate

    I appreciate the complexity of adding robust gesture support to XD. However, I think the community would be happy with swipe as a start. It doesn't need to be highly parameterized; just swipe to go to another artboard would suffice for now (for most of us.) I encounter a number of prototyping situations where swiping is the most natural and intuitive interaction method. Our studio has had to use Sketch and a load of plugins to get the features we want, and we'd really like to streamline this, hopefully using XD. Please, please consider developing swipe and other gestures in the very near future.

  • Sumesh Sivan commented  ·   ·  Flag as inappropriate

    Taking design back and forth from a third party application for really prototyping is really tedious. Its really ridiculous for Adobe to say this much needed feature is under review from past two years.

  • Anonymous commented  ·   ·  Flag as inappropriate

    IF you cant add something as simple and table stakes as swipe then we just cant take this seriously. I can make power points that do the same thing and its easier.

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