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Gestures - swipe, pinch/zoom, force touch

In order to full use this as a UX professional, I would have to have the ability to include gestures, most critically for handing a stakeholder a wireframe or design. Gestural swipes, two-finger zoom, force-touch, etc. Otherwise I don't think too many experience UX professionals will be able to properly communicate core functionality and the behavioral imperatives incumbent to the process.

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    Nate Hook shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

    77 comments

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      • Anonymous commented  ·   ·  Flag as inappropriate

        would recommend to add this. It is imperative for user testing with prototypes.

      • Charles Westwood commented  ·   ·  Flag as inappropriate

        I would 100% like to see this implemented. I am a studying Graphic Designer focuses on UI/UX design, and the ability for me to be able to see how my designs react when used without having to have a developer code it up is invaluable! Please please implement this asap!

      • Alexander Siech commented  ·   ·  Flag as inappropriate

        I was using Justin mind before but switched to XD when I upgraded my CC account. The only functionality missing from XD is the "swipe" one. Please consider implementing this, I really like XD, but I don't now if I can continue to use it without it. My clients are not "tech" people and they all try to swipe! Hurry! :D

      • John commented  ·   ·  Flag as inappropriate

        This is the most critical feature missing, along with fill-the-screen prototypes to give stakeholders a realistic experience! Hurry up please...

      • Andrew commented  ·   ·  Flag as inappropriate

        Please prioritize swiping when implementing this functionality. It's the most common gesture.

      • Andrew Chi Heng Lam commented  ·   ·  Flag as inappropriate

        I really don't think people should use a prototyping tool to achieve fully fledged gesture support. I'm in charge with both the UI/UX and the developer and we always have build MVP first with core functionality with prototyping a story. Project managers and UX testers can imagine how things work, they got brains, no need to babysit them all the time to show everything with a prototype.

        Build a MVP for UI and wire-frame your story effectively, then worry build these extra functions with your dev-team when the feature/change is a go. Swipe, pinch/zoom are extremely trivial to implement in code.

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