Improve handling of prototype images to avoid displaying with compressed and pixelated
The size of the images used are impacting directly the prototypes and customers will receive prototypes that are pixelated. Instead of trying to accommodate to the limitations shown in this thread, it would be great to have it fixed, so we can export and provide prototypes closed to reality and not being judged because the images are low and compressed when the originals are crisp and high res.
Thanks,
Here's one of the threads related to this issue and how to manually solve it. Which includes slicing images manually and mapping it.
3
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Gonzalo Figueroa
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