Drag and time trigger on components states
Allow drag gestures and time trigger to transition from a component state to another. Now, only tap and hover triggers are available.
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Off commented
Yes, i need this. I need to be able to simulate a loading state of a component without having to hack this with another copied canvas where i show the animation.
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Lucas Matos commented
Add timer trigger to interaction easy simulation of non permanent states like: saving, erasing, exporting...
Thank's
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Lewis Cannon commented
I'm really surprised that this wasn't included in the component states when it was released. I know triggering a timed transition is a hassle in the default board to board method. (Bad UX design there...) But this feature would be super duper useful! Hopefully it comes soon. :)
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mike Amerson commented
It would be nice to create different states of an individual component that can be transitioned in sequence, to create an animation.
For example, if i want a button to pulse a glowing effect, I would create a component that looks like a button and then duplicate it and adjust it to look like a glowy button, and then link the two so that they transition back and forth into a loopable animation.
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nati commented
Hey guys,
it would be great if you expand the States of component not only for Hover or Tap, but also a simple Loop Animation... Here is the tutorial of what I mean -> https://www.youtube.com/watch?v=Ev3fSi7P66c
And the video below is an actual prototype I'm working at of wayfinding in the museum, where animated arrow shows you the way...
For now I can achieve this effect only between 2 different artboards... But it would be really cool if the component in some way had a "loop" auto-animate option between states... ?And hey, this could be the beginning of making gifis directly in XD... ? which would be AWESOOOOOOOOOME! ?Thank you ?