Export: PNG 8 and PNG8 with alpha channel
Would like support for PNG8 and PNG8 with alpha channel. (as an example, I exported a single asset from XD and it came in at 4 K. I took that same asset and opened it in fireworks, and exported as PNG 8 with not loss of quality and it exported at 1.5 KB... this becomes even more useful with larger assets or sprite sheets where the difference could be between 400 KB vs 150 KB.
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Peter Baird
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