Define aspect pixel ratio (support non-square pixels)
Some LCD pixels are non-square shape. For example, displays for industrial devices. In this case, the aspect ratio of the pixel remains close to square -- usually the difference between horizontal and vertical does not exceed 10%.
But nevertheless, the distortion of the elements due to this distinction can sometimes be seen on the display destination (target) device.
Propose to add the sizes for non-square pixels, and the simulation display similar to pixels on a computer screen of the designer (whose pixels are square) to display on the screen the designer was the same as it is on the screen with non-square pixels (otherwise, the designer will see, for example, a rectangle instead of a square, however, on the target device will display the square).
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RS-Bjtwede commented
I agree, this would be a great feature. I design for the Raspberry Pi display which doesn't have square pixels and forces me to scale the width of everything by .92 in XD for it to show up accurately on the actual display. Seems like there should be a better way...